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(wipename): Quote file names only when necessary. (main): Copy quoted string into malloc'd storage so it doesn't get clobbered when using -u and --verbose. Minor clean-up. * src/shred.c: Use `NULL' rather than `(time_t *) 0'. (dopass): Use STREQ in place of strcmp. Add parentheses around use of nested ternary operator.
1638 lines
44 KiB
C
1638 lines
44 KiB
C
/* shred.c - overwrite files and devices to make it harder to recover data
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Copyright (C) 1999-2002 Free Software Foundation, Inc.
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Copyright (C) 1997, 1998, 1999 Colin Plumb.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Written by Colin Plumb. */
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/* TODO:
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- use consistent non-capitalization in error messages
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- add standard GNU copyleft comment
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- Add -r/-R/--recursive
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- Add -i/--interactive
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- Reserve -d
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- Add -L
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- Deal with the amazing variety of gettimeofday() implementation bugs.
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(Some systems use a one-arg form; still others insist that the timezone
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either be NULL or be non-NULL. Whee.)
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- Add an unlink-all option to emulate rm.
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*/
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/*
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* Do a more secure overwrite of given files or devices, to make it harder
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* for even very expensive hardware probing to recover the data.
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*
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* Although this process is also known as "wiping", I prefer the longer
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* name both because I think it is more evocative of what is happening and
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* because a longer name conveys a more appropriate sense of deliberateness.
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*
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* For the theory behind this, see "Secure Deletion of Data from Magnetic
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* and Solid-State Memory", on line at
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* http://www.cs.auckland.ac.nz/~pgut001/pubs/secure_del.html
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*
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* Just for the record, reversing one or two passes of disk overwrite
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* is not terribly difficult with hardware help. Hook up a good-quality
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* digitizing oscilloscope to the output of the head preamplifier and copy
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* the high-res digitized data to a computer for some off-line analysis.
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* Read the "current" data and average all the pulses together to get an
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* "average" pulse on the disk. Subtract this average pulse from all of
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* the actual pulses and you can clearly see the "echo" of the previous
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* data on the disk.
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*
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* Real hard drives have to balance the cost of the media, the head,
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* and the read circuitry. They use better-quality media than absolutely
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* necessary to limit the cost of the read circuitry. By throwing that
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* assumption out, and the assumption that you want the data processed
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* as fast as the hard drive can spin, you can do better.
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*
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* If asked to wipe a file, this also unlinks it, renaming it to in a
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* clever way to try to leave no trace of the original filename.
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*
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* The ISAAC code still bears some resemblance to the code written
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* by Bob Jenkins, but he permits pretty unlimited use.
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*
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* This was inspired by a desire to improve on some code titled:
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* Wipe V1.0-- Overwrite and delete files. S. 2/3/96
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* but I've rewritten everything here so completely that no trace of
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* the original remains.
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*
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* Thanks to:
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* Bob Jenkins, for his good RNG work and patience with the FSF copyright
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* paperwork.
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* Jim Meyering, for his work merging this into the GNU fileutils while
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* still letting me feel a sense of ownership and pride. Getting me to
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* tolerate the GNU brace style was quite a feat of diplomacy.
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* Paul Eggert, for lots of useful discussion and code. I disagree with
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* an awful lot of his suggestions, but they're disagreements worth having.
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*
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* Things to think about:
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* - Security: Is there any risk to the race
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* between overwriting and unlinking a file? Will it do anything
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* drastically bad if told to attack a named pipe or socket?
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*/
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/* The official name of this program (e.g., no `g' prefix). */
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#define PROGRAM_NAME "shred"
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#define AUTHORS "Colin Plumb"
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#if HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <getopt.h>
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#include <stdio.h>
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#include <assert.h>
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#include <setjmp.h>
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#include <signal.h>
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#include <sys/types.h>
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#include "system.h"
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#include "xstrtol.h"
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#include "closeout.h"
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#include "error.h"
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#include "human.h"
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#include "quotearg.h" /* For quotearg_colon */
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#include "quote.h" /* For quotearg_colon */
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char *xstrdup PARAMS ((char const *));
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#ifndef O_NOCTTY
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# define O_NOCTTY 0 /* This is a very optional frill */
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#endif
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/* Some systems don't support some file types. */
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#ifndef S_ISFIFO
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# define S_ISFIFO(mode) 0
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#endif
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#ifndef S_ISLNK
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# define S_ISLNK(mode) 0
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#endif
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#ifndef S_ISSOCK
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# define S_ISSOCK(mode) 0
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#endif
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#define DEFAULT_PASSES 25 /* Default */
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/* How many seconds to wait before checking whether to output another
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verbose output line. */
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#define VERBOSE_UPDATE 5
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/* If positive, the units to use when printing sizes;
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if negative, the human-readable base. */
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#define OUTPUT_BLOCK_SIZE (-1024)
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struct Options
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{
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int force; /* -f flag: chmod files if necessary */
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size_t n_iterations; /* -n flag: Number of iterations */
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off_t size; /* -s flag: size of file */
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int remove_file; /* -u flag: remove file after shredding */
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int verbose; /* -v flag: Print progress */
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int exact; /* -x flag: Do not round up file size */
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int zero_fill; /* -z flag: Add a final zero pass */
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};
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static struct option const long_opts[] =
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{
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{"exact", no_argument, NULL, 'x'},
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{"force", no_argument, NULL, 'f'},
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{"iterations", required_argument, NULL, 'n'},
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{"size", required_argument, NULL, 's'},
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{"remove", no_argument, NULL, 'u'},
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{"verbose", no_argument, NULL, 'v'},
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{"zero", required_argument, NULL, 'z'},
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{GETOPT_HELP_OPTION_DECL},
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{GETOPT_VERSION_OPTION_DECL},
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{NULL, 0, NULL, 0}
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};
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/* Global variable for error printing purposes */
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char const *program_name; /* Initialized before any possible use */
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void
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usage (int status)
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{
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if (status != 0)
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fprintf (stderr, _("Try `%s --help' for more information.\n"),
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program_name);
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else
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{
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printf (_("Usage: %s [OPTIONS] FILE [...]\n"), program_name);
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fputs (_("\
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Overwrite the specified FILE(s) repeatedly, in order to make it harder\n\
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for even very expensive hardware probing to recover the data.\n\
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\n\
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"), stdout);
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fputs (_("\
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Mandatory arguments to long options are mandatory for short options too.\n\
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"), stdout);
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printf (_("\
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-f, --force change permissions to allow writing if necessary\n\
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-n, --iterations=N Overwrite N times instead of the default (%d)\n\
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-s, --size=N shred this many bytes (suffixes like K, M, G accepted)\n\
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"), DEFAULT_PASSES);
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fputs (_("\
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-u, --remove truncate and remove file after overwriting\n\
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-v, --verbose show progress\n\
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-x, --exact do not round file sizes up to the next full block\n\
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-z, --zero add a final overwrite with zeros to hide shredding\n\
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- shred standard output\n\
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"), stdout);
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fputs (HELP_OPTION_DESCRIPTION, stdout);
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fputs (VERSION_OPTION_DESCRIPTION, stdout);
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fputs (_("\
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\n\
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Delete FILE(s) if --remove (-u) is specified. The default is not to remove\n\
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the files because it is common to operate on device files like /dev/hda,\n\
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and those files usually should not be removed. When operating on regular\n\
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files, most people use the --remove option.\n\
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\n\
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"), stdout);
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fputs (_("\
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CAUTION: Note that shred relies on a very important assumption:\n\
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that the filesystem overwrites data in place. This is the traditional\n\
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way to do things, but many modern filesystem designs do not satisfy this\n\
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assumption. The following are examples of filesystems on which shred is\n\
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not effective:\n\
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\n\
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"), stdout);
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fputs (_("\
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* log-structured or journaled filesystems, such as those supplied with\n\
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AIX and Solaris (and JFS, ReiserFS, XFS, Ext3, etc.)\n\
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\n\
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* filesystems that write redundant data and carry on even if some writes\n\
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fail, such as RAID-based filesystems\n\
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\n\
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* filesystems that make snapshots, such as Network Appliance's NFS server\n\
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\n\
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"), stdout);
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fputs (_("\
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* filesystems that cache in temporary locations, such as NFS\n\
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version 3 clients\n\
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\n\
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* compressed filesystems\n\
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\n\
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In addition, file system backups and remote mirrors may contain copies\n\
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of the file that cannot be removed, and that will allow a shredded file\n\
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to be recovered later.\n\
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"), stdout);
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puts (_("\nReport bugs to <bug-fileutils@gnu.org>."));
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}
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exit (status);
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}
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#if ! HAVE_FDATASYNC
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# define fdatasync(fd) -1
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#endif
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/*
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* --------------------------------------------------------------------
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* Bob Jenkins' cryptographic random number generator, ISAAC.
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* Hacked by Colin Plumb.
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*
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* We need a source of random numbers for some of the overwrite data.
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* Cryptographically secure is desirable, but it's not life-or-death
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* so I can be a little bit experimental in the choice of RNGs here.
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*
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* This generator is based somewhat on RC4, but has analysis
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* (http://ourworld.compuserve.com/homepages/bob_jenkins/randomnu.htm)
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* pointing to it actually being better. I like it because it's nice
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* and fast, and because the author did good work analyzing it.
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* --------------------------------------------------------------------
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*/
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#if defined __STDC__ && __STDC__
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# define UINT_MAX_32_BITS 4294967295U
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#else
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# define UINT_MAX_32_BITS 0xFFFFFFFF
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#endif
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#if ULONG_MAX == UINT_MAX_32_BITS
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typedef unsigned long word32;
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#else
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# if UINT_MAX == UINT_MAX_32_BITS
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typedef unsigned word32;
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# else
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# if USHRT_MAX == UINT_MAX_32_BITS
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typedef unsigned short word32;
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# else
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# if UCHAR_MAX == UINT_MAX_32_BITS
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typedef unsigned char word32;
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# else
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"No 32-bit type available!"
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# endif
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# endif
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# endif
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#endif
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/* Size of the state tables to use. (You may change ISAAC_LOG) */
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#define ISAAC_LOG 8
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#define ISAAC_WORDS (1 << ISAAC_LOG)
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#define ISAAC_BYTES (ISAAC_WORDS * sizeof (word32))
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/* RNG state variables */
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struct isaac_state
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{
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word32 mm[ISAAC_WORDS]; /* Main state array */
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word32 iv[8]; /* Seeding initial vector */
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word32 a, b, c; /* Extra index variables */
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};
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/* This index operation is more efficient on many processors */
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#define ind(mm, x) \
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(* (word32 *) ((char *) (mm) + ((x) & (ISAAC_WORDS - 1) * sizeof (word32))))
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/*
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* The central step. This uses two temporaries, x and y. mm is the
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* whole state array, while m is a pointer to the current word. off is
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* the offset from m to the word ISAAC_WORDS/2 words away in the mm array,
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* i.e. +/- ISAAC_WORDS/2.
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*/
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#define isaac_step(mix, a, b, mm, m, off, r) \
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( \
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a = ((a) ^ (mix)) + (m)[off], \
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x = *(m), \
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*(m) = y = ind (mm, x) + (a) + (b), \
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*(r) = b = ind (mm, (y) >> ISAAC_LOG) + x \
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)
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/*
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* Refill the entire R array, and update S.
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*/
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static void
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isaac_refill (struct isaac_state *s, word32 r[/* ISAAC_WORDS */])
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{
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register word32 a, b; /* Caches of a and b */
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register word32 x, y; /* Temps needed by isaac_step macro */
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register word32 *m = s->mm; /* Pointer into state array */
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a = s->a;
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b = s->b + (++s->c);
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do
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{
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isaac_step (a << 13, a, b, s->mm, m, ISAAC_WORDS / 2, r);
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isaac_step (a >> 6, a, b, s->mm, m + 1, ISAAC_WORDS / 2, r + 1);
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isaac_step (a << 2, a, b, s->mm, m + 2, ISAAC_WORDS / 2, r + 2);
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isaac_step (a >> 16, a, b, s->mm, m + 3, ISAAC_WORDS / 2, r + 3);
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r += 4;
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}
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while ((m += 4) < s->mm + ISAAC_WORDS / 2);
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do
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{
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isaac_step (a << 13, a, b, s->mm, m, -ISAAC_WORDS / 2, r);
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isaac_step (a >> 6, a, b, s->mm, m + 1, -ISAAC_WORDS / 2, r + 1);
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isaac_step (a << 2, a, b, s->mm, m + 2, -ISAAC_WORDS / 2, r + 2);
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isaac_step (a >> 16, a, b, s->mm, m + 3, -ISAAC_WORDS / 2, r + 3);
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r += 4;
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}
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while ((m += 4) < s->mm + ISAAC_WORDS);
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s->a = a;
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s->b = b;
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}
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/*
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* The basic seed-scrambling step for initialization, based on Bob
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* Jenkins' 256-bit hash.
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*/
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#define mix(a,b,c,d,e,f,g,h) \
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( a ^= b << 11, d += a, \
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b += c, b ^= c >> 2, e += b, \
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c += d, c ^= d << 8, f += c, \
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d += e, d ^= e >> 16, g += d, \
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e += f, e ^= f << 10, h += e, \
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f += g, f ^= g >> 4, a += f, \
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g += h, g ^= h << 8, b += g, \
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h += a, h ^= a >> 9, c += h, \
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a += b )
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/* The basic ISAAC initialization pass. */
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static void
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isaac_mix (struct isaac_state *s, word32 const seed[/* ISAAC_WORDS */])
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{
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int i;
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word32 a = s->iv[0];
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word32 b = s->iv[1];
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word32 c = s->iv[2];
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word32 d = s->iv[3];
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word32 e = s->iv[4];
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word32 f = s->iv[5];
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word32 g = s->iv[6];
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word32 h = s->iv[7];
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for (i = 0; i < ISAAC_WORDS; i += 8)
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{
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a += seed[i];
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b += seed[i + 1];
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c += seed[i + 2];
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d += seed[i + 3];
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e += seed[i + 4];
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f += seed[i + 5];
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g += seed[i + 6];
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h += seed[i + 7];
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mix (a, b, c, d, e, f, g, h);
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s->mm[i] = a;
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s->mm[i + 1] = b;
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s->mm[i + 2] = c;
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s->mm[i + 3] = d;
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s->mm[i + 4] = e;
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s->mm[i + 5] = f;
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s->mm[i + 6] = g;
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s->mm[i + 7] = h;
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}
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s->iv[0] = a;
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s->iv[1] = b;
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s->iv[2] = c;
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s->iv[3] = d;
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s->iv[4] = e;
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s->iv[5] = f;
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s->iv[6] = g;
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s->iv[7] = h;
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}
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#if 0 /* Provided for reference only; not used in this code */
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/*
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* Initialize the ISAAC RNG with the given seed material.
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* Its size MUST be a multiple of ISAAC_BYTES, and may be
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* stored in the s->mm array.
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*
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* This is a generalization of the original ISAAC initialization code
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* to support larger seed sizes. For seed sizes of 0 and ISAAC_BYTES,
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* it is identical.
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*/
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static void
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isaac_init (struct isaac_state *s, word32 const *seed, size_t seedsize)
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{
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static word32 const iv[8] =
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{
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0x1367df5a, 0x95d90059, 0xc3163e4b, 0x0f421ad8,
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0xd92a4a78, 0xa51a3c49, 0xc4efea1b, 0x30609119};
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int i;
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# if 0
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/* The initialization of iv is a precomputed form of: */
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for (i = 0; i < 7; i++)
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iv[i] = 0x9e3779b9; /* the golden ratio */
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for (i = 0; i < 4; ++i) /* scramble it */
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mix (iv[0], iv[1], iv[2], iv[3], iv[4], iv[5], iv[6], iv[7]);
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# endif
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s->a = s->b = s->c = 0;
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for (i = 0; i < 8; i++)
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s->iv[i] = iv[i];
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if (seedsize)
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{
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/* First pass (as in reference ISAAC code) */
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isaac_mix (s, seed);
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/* Second and subsequent passes (extension to ISAAC) */
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while (seedsize -= ISAAC_BYTES)
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{
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seed += ISAAC_WORDS;
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for (i = 0; i < ISAAC_WORDS; i++)
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s->mm[i] += seed[i];
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isaac_mix (s, s->mm);
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}
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}
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else
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{
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/* The no seed case (as in reference ISAAC code) */
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for (i = 0; i < ISAAC_WORDS; i++)
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s->mm[i] = 0;
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}
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/* Final pass */
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isaac_mix (s, s->mm);
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}
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#endif
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/* Start seeding an ISAAC structire */
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static void
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isaac_seed_start (struct isaac_state *s)
|
|
{
|
|
static word32 const iv[8] =
|
|
{
|
|
0x1367df5a, 0x95d90059, 0xc3163e4b, 0x0f421ad8,
|
|
0xd92a4a78, 0xa51a3c49, 0xc4efea1b, 0x30609119
|
|
};
|
|
int i;
|
|
|
|
#if 0
|
|
/* The initialization of iv is a precomputed form of: */
|
|
for (i = 0; i < 7; i++)
|
|
iv[i] = 0x9e3779b9; /* the golden ratio */
|
|
for (i = 0; i < 4; ++i) /* scramble it */
|
|
mix (iv[0], iv[1], iv[2], iv[3], iv[4], iv[5], iv[6], iv[7]);
|
|
#endif
|
|
for (i = 0; i < 8; i++)
|
|
s->iv[i] = iv[i];
|
|
/* We could initialize s->mm to zero, but why bother? */
|
|
|
|
/* s->c gets used for a data pointer during the seeding phase */
|
|
s->a = s->b = s->c = 0;
|
|
}
|
|
|
|
/* Add a buffer of seed material */
|
|
static void
|
|
isaac_seed_data (struct isaac_state *s, void const *buf, size_t size)
|
|
{
|
|
unsigned char *p;
|
|
size_t avail;
|
|
size_t i;
|
|
|
|
avail = sizeof s->mm - (size_t) s->c; /* s->c is used as a write pointer */
|
|
|
|
/* Do any full buffers that are necessary */
|
|
while (size > avail)
|
|
{
|
|
p = (unsigned char *) s->mm + s->c;
|
|
for (i = 0; i < avail; i++)
|
|
p[i] ^= ((unsigned char const *) buf)[i];
|
|
buf = (char const *) buf + avail;
|
|
size -= avail;
|
|
isaac_mix (s, s->mm);
|
|
s->c = 0;
|
|
avail = sizeof s->mm;
|
|
}
|
|
|
|
/* And the final partial block */
|
|
p = (unsigned char *) s->mm + s->c;
|
|
for (i = 0; i < size; i++)
|
|
p[i] ^= ((unsigned char const *) buf)[i];
|
|
s->c = (word32) size;
|
|
}
|
|
|
|
|
|
/* End of seeding phase; get everything ready to produce output. */
|
|
static void
|
|
isaac_seed_finish (struct isaac_state *s)
|
|
{
|
|
isaac_mix (s, s->mm);
|
|
isaac_mix (s, s->mm);
|
|
/* Now reinitialize c to start things off right */
|
|
s->c = 0;
|
|
}
|
|
#define ISAAC_SEED(s,x) isaac_seed_data (s, &(x), sizeof (x))
|
|
|
|
|
|
#if __GNUC__ >= 2 && (__i386__ || __alpha__)
|
|
/*
|
|
* Many processors have very-high-resolution timer registers,
|
|
* The timer registers can be made inaccessible, so we have to deal with the
|
|
* possibility of SIGILL while we're working.
|
|
*/
|
|
static jmp_buf env;
|
|
static RETSIGTYPE
|
|
sigill_handler (int signum)
|
|
{
|
|
(void) signum;
|
|
longjmp (env, 1); /* Trivial, just return an indication that it happened */
|
|
}
|
|
|
|
/* FIXME: find a better way.
|
|
This signal-handling code may well end up being ripped out eventually.
|
|
An example of how fragile it is, on an i586-sco-sysv5uw7.0.1 system, with
|
|
gcc-2.95.3pl1, the "rdtsc" instruction causes a segmentation violation.
|
|
So now, the code catches SIGSEGV. It'd probably be better to remove all
|
|
of that mess and find a better source of random data. Patches welcome. */
|
|
|
|
static void
|
|
isaac_seed_machdep (struct isaac_state *s)
|
|
{
|
|
RETSIGTYPE (*old_handler[2]) (int);
|
|
|
|
/* This is how one does try/except in C */
|
|
old_handler[0] = signal (SIGILL, sigill_handler);
|
|
old_handler[1] = signal (SIGSEGV, sigill_handler);
|
|
if (setjmp (env)) /* ANSI: Must be entire controlling expression */
|
|
{
|
|
signal (SIGILL, old_handler[0]);
|
|
signal (SIGSEGV, old_handler[1]);
|
|
}
|
|
else
|
|
{
|
|
# if __i386__
|
|
word32 t[2];
|
|
__asm__ __volatile__ ("rdtsc" : "=a" (t[0]), "=d" (t[1]));
|
|
# endif
|
|
# if __alpha__
|
|
unsigned long t;
|
|
__asm__ __volatile__ ("rpcc %0" : "=r" (t));
|
|
# endif
|
|
# if _ARCH_PPC
|
|
/* Code not used because this instruction is available only on first-
|
|
generation PPCs and evokes a SIGBUS on some Linux 2.4 kernels. */
|
|
word32 t;
|
|
__asm__ __volatile__ ("mfspr %0,22" : "=r" (t));
|
|
# endif
|
|
# if __mips
|
|
/* Code not used because this is not accessible from userland */
|
|
word32 t;
|
|
__asm__ __volatile__ ("mfc0\t%0,$9" : "=r" (t));
|
|
# endif
|
|
# if __sparc__
|
|
/* This doesn't compile on all platforms yet. How to fix? */
|
|
unsigned long t;
|
|
__asm__ __volatile__ ("rd %%tick, %0" : "=r" (t));
|
|
# endif
|
|
signal (SIGILL, old_handler[0]);
|
|
signal (SIGSEGV, old_handler[1]);
|
|
isaac_seed_data (s, &t, sizeof t);
|
|
}
|
|
}
|
|
|
|
#else /* !(__i386__ || __alpha__) */
|
|
|
|
/* Do-nothing stub */
|
|
# define isaac_seed_machdep(s) (void) 0
|
|
|
|
#endif /* !(__i386__ || __alpha__) */
|
|
|
|
|
|
/*
|
|
* Get seed material. 16 bytes (128 bits) is plenty, but if we have
|
|
* /dev/urandom, we get 32 bytes = 256 bits for complete overkill.
|
|
*/
|
|
static void
|
|
isaac_seed (struct isaac_state *s)
|
|
{
|
|
isaac_seed_start (s);
|
|
|
|
{ pid_t t = getpid (); ISAAC_SEED (s, t); }
|
|
{ pid_t t = getppid (); ISAAC_SEED (s, t); }
|
|
{ uid_t t = getuid (); ISAAC_SEED (s, t); }
|
|
{ gid_t t = getgid (); ISAAC_SEED (s, t); }
|
|
|
|
{
|
|
#if HAVE_GETHRTIME
|
|
hrtime_t t = gethrtime ();
|
|
ISAAC_SEED (s, t);
|
|
#else
|
|
# if HAVE_CLOCK_GETTIME /* POSIX ns-resolution */
|
|
struct timespec t;
|
|
clock_gettime (CLOCK_REALTIME, &t);
|
|
# else
|
|
# if HAVE_GETTIMEOFDAY
|
|
struct timeval t;
|
|
gettimeofday (&t, (struct timezone *) 0);
|
|
# else
|
|
time_t t;
|
|
t = time (NULL);
|
|
# endif
|
|
# endif
|
|
#endif
|
|
ISAAC_SEED (s, t);
|
|
}
|
|
|
|
isaac_seed_machdep (s);
|
|
|
|
{
|
|
char buf[32];
|
|
int fd = open ("/dev/urandom", O_RDONLY | O_NOCTTY);
|
|
if (fd >= 0)
|
|
{
|
|
read (fd, buf, 32);
|
|
close (fd);
|
|
isaac_seed_data (s, buf, 32);
|
|
}
|
|
else
|
|
{
|
|
fd = open ("/dev/random", O_RDONLY | O_NONBLOCK | O_NOCTTY);
|
|
if (fd >= 0)
|
|
{
|
|
/* /dev/random is more precious, so use less */
|
|
read (fd, buf, 16);
|
|
close (fd);
|
|
isaac_seed_data (s, buf, 16);
|
|
}
|
|
}
|
|
}
|
|
|
|
isaac_seed_finish (s);
|
|
}
|
|
|
|
/* Single-word RNG built on top of ISAAC */
|
|
struct irand_state
|
|
{
|
|
word32 r[ISAAC_WORDS];
|
|
unsigned numleft;
|
|
struct isaac_state *s;
|
|
};
|
|
|
|
static void
|
|
irand_init (struct irand_state *r, struct isaac_state *s)
|
|
{
|
|
r->numleft = 0;
|
|
r->s = s;
|
|
}
|
|
|
|
/*
|
|
* We take from the end of the block deliberately, so if we need
|
|
* only a small number of values, we choose the final ones which are
|
|
* marginally better mixed than the initial ones.
|
|
*/
|
|
static word32
|
|
irand32 (struct irand_state *r)
|
|
{
|
|
if (!r->numleft)
|
|
{
|
|
isaac_refill (r->s, r->r);
|
|
r->numleft = ISAAC_WORDS;
|
|
}
|
|
return r->r[--r->numleft];
|
|
}
|
|
|
|
/*
|
|
* Return a uniformly distributed random number between 0 and n,
|
|
* inclusive. Thus, the result is modulo n+1.
|
|
*
|
|
* Theory of operation: as x steps through every possible 32-bit number,
|
|
* x % n takes each value at least 2^32 / n times (rounded down), but
|
|
* the values less than 2^32 % n are taken one additional time. Thus,
|
|
* x % n is not perfectly uniform. To fix this, the values of x less
|
|
* than 2^32 % n are disallowed, and if the RNG produces one, we ask
|
|
* for a new value.
|
|
*/
|
|
static word32
|
|
irand_mod (struct irand_state *r, word32 n)
|
|
{
|
|
word32 x;
|
|
word32 lim;
|
|
|
|
if (!++n)
|
|
return irand32 (r);
|
|
|
|
lim = -n % n; /* == (2**32-n) % n == 2**32 % n */
|
|
do
|
|
{
|
|
x = irand32 (r);
|
|
}
|
|
while (x < lim);
|
|
return x % n;
|
|
}
|
|
|
|
/*
|
|
* Fill a buffer with a fixed pattern.
|
|
*
|
|
* The buffer must be at least 3 bytes long, even if
|
|
* size is less. Larger sizes are filled exactly.
|
|
*/
|
|
static void
|
|
fillpattern (int type, unsigned char *r, size_t size)
|
|
{
|
|
size_t i;
|
|
unsigned bits = type & 0xfff;
|
|
|
|
bits |= bits << 12;
|
|
((unsigned char *) r)[0] = (bits >> 4) & 255;
|
|
((unsigned char *) r)[1] = (bits >> 8) & 255;
|
|
((unsigned char *) r)[2] = bits & 255;
|
|
for (i = 3; i < size / 2; i *= 2)
|
|
memcpy ((char *) r + i, (char *) r, i);
|
|
if (i < size)
|
|
memcpy ((char *) r + i, (char *) r, size - i);
|
|
|
|
/* Invert the first bit of every 512-byte sector. */
|
|
if (type & 0x1000)
|
|
for (i = 0; i < size; i += 512)
|
|
r[i] ^= 0x80;
|
|
}
|
|
|
|
/*
|
|
* Fill a buffer, R (of size SIZE_MAX), with random data.
|
|
* SIZE is rounded UP to a multiple of ISAAC_BYTES.
|
|
*/
|
|
static void
|
|
fillrand (struct isaac_state *s, word32 *r, size_t size_max, size_t size)
|
|
{
|
|
size = (size + ISAAC_BYTES - 1) / ISAAC_BYTES;
|
|
assert (size <= size_max);
|
|
|
|
while (size--)
|
|
{
|
|
isaac_refill (s, r);
|
|
r += ISAAC_WORDS;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Generate a 6-character (+ nul) pass name string
|
|
* FIXME: allow translation of "random".
|
|
*/
|
|
#define PASS_NAME_SIZE 7
|
|
static void
|
|
passname (unsigned char const *data, char name[PASS_NAME_SIZE])
|
|
{
|
|
if (data)
|
|
sprintf (name, "%02x%02x%02x", data[0], data[1], data[2]);
|
|
else
|
|
memcpy (name, "random", PASS_NAME_SIZE);
|
|
}
|
|
|
|
/*
|
|
* Do pass number k of n, writing "size" bytes of the given pattern "type"
|
|
* to the file descriptor fd. Qname, k and n are passed in only for verbose
|
|
* progress message purposes. If n == 0, no progress messages are printed.
|
|
*
|
|
* If *sizep == -1, the size is unknown, and it will be filled in as soon
|
|
* as writing fails.
|
|
*/
|
|
static int
|
|
dopass (int fd, char const *qname, off_t *sizep, int type,
|
|
struct isaac_state *s, unsigned long k, unsigned long n)
|
|
{
|
|
off_t size = *sizep;
|
|
off_t offset; /* Current file posiiton */
|
|
time_t thresh IF_LINT (= 0); /* Time to maybe print next status update */
|
|
time_t now = 0; /* Current time */
|
|
size_t lim; /* Amount of data to try writing */
|
|
size_t soff; /* Offset into buffer for next write */
|
|
ssize_t ssize; /* Return value from write */
|
|
#if ISAAC_WORDS > 1024
|
|
word32 r[ISAAC_WORDS * 3]; /* Multiple of 4K and of pattern size */
|
|
#else
|
|
word32 r[1024 * 3]; /* Multiple of 4K and of pattern size */
|
|
#endif
|
|
char pass_string[PASS_NAME_SIZE]; /* Name of current pass */
|
|
|
|
/* Printable previous offset into the file */
|
|
char previous_offset_buf[LONGEST_HUMAN_READABLE + 1];
|
|
char const *previous_human_offset IF_LINT (= 0);
|
|
|
|
if (lseek (fd, (off_t) 0, SEEK_SET) == -1)
|
|
{
|
|
error (0, errno, _("%s: cannot rewind"), qname);
|
|
return -1;
|
|
}
|
|
|
|
/* Constant fill patterns need only be set up once. */
|
|
if (type >= 0)
|
|
{
|
|
lim = sizeof r;
|
|
if ((off_t) lim > size && size != -1)
|
|
{
|
|
lim = (size_t) size;
|
|
}
|
|
fillpattern (type, (unsigned char *) r, lim);
|
|
passname ((unsigned char *) r, pass_string);
|
|
}
|
|
else
|
|
{
|
|
passname (0, pass_string);
|
|
}
|
|
|
|
/* Set position if first status update */
|
|
if (n)
|
|
{
|
|
error (0, 0, _("%s: pass %lu/%lu (%s)..."), qname, k, n, pass_string);
|
|
thresh = time (NULL) + VERBOSE_UPDATE;
|
|
previous_human_offset = "";
|
|
}
|
|
|
|
offset = 0;
|
|
for (;;)
|
|
{
|
|
/* How much to write this time? */
|
|
lim = sizeof r;
|
|
if ((off_t) lim > size - offset && size != -1)
|
|
{
|
|
if (size < offset)
|
|
break;
|
|
lim = (size_t) (size - offset);
|
|
if (!lim)
|
|
break;
|
|
}
|
|
if (type < 0)
|
|
fillrand (s, r, sizeof r, lim);
|
|
/* Loop to retry partial writes. */
|
|
for (soff = 0; soff < lim; soff += ssize)
|
|
{
|
|
ssize = write (fd, (char *) r + soff, lim - soff);
|
|
if (ssize <= 0)
|
|
{
|
|
if ((ssize == 0 || errno == ENOSPC)
|
|
&& size == -1)
|
|
{
|
|
/* Ah, we have found the end of the file */
|
|
*sizep = size = offset + soff;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
int errnum = errno;
|
|
char buf[LONGEST_HUMAN_READABLE + 1];
|
|
error (0, errnum, _("%s: error writing at offset %s"),
|
|
qname,
|
|
human_readable ((uintmax_t) (offset + soff),
|
|
buf, 1, 1));
|
|
/*
|
|
* I sometimes use shred on bad media, before throwing it
|
|
* out. Thus, I don't want it to give up on bad blocks.
|
|
* This code assumes 512-byte blocks and tries to skip
|
|
* over them. It works because lim is always a multiple
|
|
* of 512, except at the end.
|
|
*/
|
|
if (errnum == EIO && soff % 512 == 0 && lim >= soff + 512
|
|
&& size != -1)
|
|
{
|
|
if (lseek (fd, (off_t) (offset + soff + 512), SEEK_SET)
|
|
!= -1)
|
|
{
|
|
soff += 512;
|
|
continue;
|
|
}
|
|
error (0, errno, "%s: lseek", qname);
|
|
}
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Okay, we have written "soff" bytes. */
|
|
|
|
if (offset + soff < offset)
|
|
{
|
|
error (0, 0, _("%s: file too large"), qname);
|
|
return -1;
|
|
}
|
|
|
|
offset += soff;
|
|
|
|
/* Time to print progress? */
|
|
if (n
|
|
&& ((offset == size && *previous_human_offset)
|
|
|| thresh <= (now = time (NULL))))
|
|
{
|
|
char offset_buf[LONGEST_HUMAN_READABLE + 1];
|
|
char size_buf[LONGEST_HUMAN_READABLE + 1];
|
|
char const *human_offset
|
|
= human_readable ((uintmax_t) offset, offset_buf, 1,
|
|
OUTPUT_BLOCK_SIZE);
|
|
|
|
if (offset == size
|
|
|| !STREQ (previous_human_offset, human_offset))
|
|
{
|
|
if (size == -1)
|
|
error (0, 0, _("%s: pass %lu/%lu (%s)...%s"),
|
|
qname, k, n, pass_string, human_offset);
|
|
else
|
|
{
|
|
int percent = (size == 0
|
|
? 100
|
|
: (offset <= TYPE_MAXIMUM (uintmax_t) / 100
|
|
? offset * (uintmax_t) 100 / size
|
|
: offset / (size / 100)));
|
|
error (0, 0, _("%s: pass %lu/%lu (%s)...%s/%s %d%%"),
|
|
qname, k, n, pass_string, human_offset,
|
|
human_readable ((uintmax_t) size, size_buf, 1,
|
|
OUTPUT_BLOCK_SIZE),
|
|
percent);
|
|
}
|
|
|
|
strcpy (previous_offset_buf, human_offset);
|
|
previous_human_offset = previous_offset_buf;
|
|
thresh = now + VERBOSE_UPDATE;
|
|
|
|
/*
|
|
* Force periodic syncs to keep displayed progress accurate
|
|
* FIXME: Should these be present even if -v is not enabled,
|
|
* to keep the buffer cache from filling with dirty pages?
|
|
* It's a common problem with programs that do lots of writes,
|
|
* like mkfs.
|
|
*/
|
|
if (fdatasync (fd) < 0 && fsync (fd) < 0)
|
|
{
|
|
error (0, errno, "%s: fsync", qname);
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Force what we just wrote to hit the media. */
|
|
if (fdatasync (fd) < 0 && fsync (fd) < 0)
|
|
{
|
|
error (0, errno, "%s: fsync", qname);
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* The passes start and end with a random pass, and the passes in between
|
|
* are done in random order. The idea is to deprive someone trying to
|
|
* reverse the process of knowledge of the overwrite patterns, so they
|
|
* have the additional step of figuring out what was done to the disk
|
|
* before they can try to reverse or cancel it.
|
|
*
|
|
* First, all possible 1-bit patterns. There are two of them.
|
|
* Then, all possible 2-bit patterns. There are four, but the two
|
|
* which are also 1-bit patterns can be omitted.
|
|
* Then, all possible 3-bit patterns. Likewise, 8-2 = 6.
|
|
* Then, all possible 4-bit patterns. 16-4 = 12.
|
|
*
|
|
* The basic passes are:
|
|
* 1-bit: 0x000, 0xFFF
|
|
* 2-bit: 0x555, 0xAAA
|
|
* 3-bit: 0x249, 0x492, 0x924, 0x6DB, 0xB6D, 0xDB6 (+ 1-bit)
|
|
* 100100100100 110110110110
|
|
* 9 2 4 D B 6
|
|
* 4-bit: 0x111, 0x222, 0x333, 0x444, 0x666, 0x777,
|
|
* 0x888, 0x999, 0xBBB, 0xCCC, 0xDDD, 0xEEE (+ 1-bit, 2-bit)
|
|
* Adding three random passes at the beginning, middle and end
|
|
* produces the default 25-pass structure.
|
|
*
|
|
* The next extension would be to 5-bit and 6-bit patterns.
|
|
* There are 30 uncovered 5-bit patterns and 64-8-2 = 46 uncovered
|
|
* 6-bit patterns, so they would increase the time required
|
|
* significantly. 4-bit patterns are enough for most purposes.
|
|
*
|
|
* The main gotcha is that this would require a trickier encoding,
|
|
* since lcm(2,3,4) = 12 bits is easy to fit into an int, but
|
|
* lcm(2,3,4,5) = 60 bits is not.
|
|
*
|
|
* One extension that is included is to complement the first bit in each
|
|
* 512-byte block, to alter the phase of the encoded data in the more
|
|
* complex encodings. This doesn't apply to MFM, so the 1-bit patterns
|
|
* are considered part of the 3-bit ones and the 2-bit patterns are
|
|
* considered part of the 4-bit patterns.
|
|
*
|
|
*
|
|
* How does the generalization to variable numbers of passes work?
|
|
*
|
|
* Here's how...
|
|
* Have an ordered list of groups of passes. Each group is a set.
|
|
* Take as many groups as will fit, plus a random subset of the
|
|
* last partial group, and place them into the passes list.
|
|
* Then shuffle the passes list into random order and use that.
|
|
*
|
|
* One extra detail: if we can't include a large enough fraction of the
|
|
* last group to be interesting, then just substitute random passes.
|
|
*
|
|
* If you want more passes than the entire list of groups can
|
|
* provide, just start repeating from the beginning of the list.
|
|
*/
|
|
static int const
|
|
patterns[] =
|
|
{
|
|
-2, /* 2 random passes */
|
|
2, 0x000, 0xFFF, /* 1-bit */
|
|
2, 0x555, 0xAAA, /* 2-bit */
|
|
-1, /* 1 random pass */
|
|
6, 0x249, 0x492, 0x6DB, 0x924, 0xB6D, 0xDB6, /* 3-bit */
|
|
12, 0x111, 0x222, 0x333, 0x444, 0x666, 0x777,
|
|
0x888, 0x999, 0xBBB, 0xCCC, 0xDDD, 0xEEE, /* 4-bit */
|
|
-1, /* 1 random pass */
|
|
/* The following patterns have the frst bit per block flipped */
|
|
8, 0x1000, 0x1249, 0x1492, 0x16DB, 0x1924, 0x1B6D, 0x1DB6, 0x1FFF,
|
|
14, 0x1111, 0x1222, 0x1333, 0x1444, 0x1555, 0x1666, 0x1777,
|
|
0x1888, 0x1999, 0x1AAA, 0x1BBB, 0x1CCC, 0x1DDD, 0x1EEE,
|
|
-1, /* 1 random pass */
|
|
0 /* End */
|
|
};
|
|
|
|
/*
|
|
* Generate a random wiping pass pattern with num passes.
|
|
* This is a two-stage process. First, the passes to include
|
|
* are chosen, and then they are shuffled into the desired
|
|
* order.
|
|
*/
|
|
static void
|
|
genpattern (int *dest, size_t num, struct isaac_state *s)
|
|
{
|
|
struct irand_state r;
|
|
size_t randpasses;
|
|
int const *p;
|
|
int *d;
|
|
size_t n;
|
|
size_t accum, top, swap;
|
|
int k;
|
|
|
|
if (!num)
|
|
return;
|
|
|
|
irand_init (&r, s);
|
|
|
|
/* Stage 1: choose the passes to use */
|
|
p = patterns;
|
|
randpasses = 0;
|
|
d = dest; /* Destination for generated pass list */
|
|
n = num; /* Passes remaining to fill */
|
|
|
|
for (;;)
|
|
{
|
|
k = *p++; /* Block descriptor word */
|
|
if (!k)
|
|
{ /* Loop back to the beginning */
|
|
p = patterns;
|
|
}
|
|
else if (k < 0)
|
|
{ /* -k random passes */
|
|
k = -k;
|
|
if ((size_t) k >= n)
|
|
{
|
|
randpasses += n;
|
|
n = 0;
|
|
break;
|
|
}
|
|
randpasses += k;
|
|
n -= k;
|
|
}
|
|
else if ((size_t) k <= n)
|
|
{ /* Full block of patterns */
|
|
memcpy (d, p, k * sizeof (int));
|
|
p += k;
|
|
d += k;
|
|
n -= k;
|
|
}
|
|
else if (n < 2 || 3 * n < (size_t) k)
|
|
{ /* Finish with random */
|
|
randpasses += n;
|
|
break;
|
|
}
|
|
else
|
|
{ /* Pad out with k of the n available */
|
|
do
|
|
{
|
|
if (n == (size_t) k-- || irand_mod (&r, k) < n)
|
|
{
|
|
*d++ = *p;
|
|
n--;
|
|
}
|
|
p++;
|
|
}
|
|
while (n);
|
|
break;
|
|
}
|
|
}
|
|
top = num - randpasses; /* Top of initialized data */
|
|
/* assert (d == dest+top); */
|
|
|
|
/*
|
|
* We now have fixed patterns in the dest buffer up to
|
|
* "top", and we need to scramble them, with "randpasses"
|
|
* random passes evenly spaced among them.
|
|
*
|
|
* We want one at the beginning, one at the end, and
|
|
* evenly spaced in between. To do this, we basically
|
|
* use Bresenham's line draw (a.k.a DDA) algorithm
|
|
* to draw a line with slope (randpasses-1)/(num-1).
|
|
* (We use a positive accumulator and count down to
|
|
* do this.)
|
|
*
|
|
* So for each desired output value, we do the following:
|
|
* - If it should be a random pass, copy the pass type
|
|
* to top++, out of the way of the other passes, and
|
|
* set the current pass to -1 (random).
|
|
* - If it should be a normal pattern pass, choose an
|
|
* entry at random between here and top-1 (inclusive)
|
|
* and swap the current entry with that one.
|
|
*/
|
|
randpasses--; /* To speed up later math */
|
|
accum = randpasses; /* Bresenham DDA accumulator */
|
|
for (n = 0; n < num; n++)
|
|
{
|
|
if (accum <= randpasses)
|
|
{
|
|
accum += num - 1;
|
|
dest[top++] = dest[n];
|
|
dest[n] = -1;
|
|
}
|
|
else
|
|
{
|
|
swap = n + irand_mod (&r, top - n - 1);
|
|
k = dest[n];
|
|
dest[n] = dest[swap];
|
|
dest[swap] = k;
|
|
}
|
|
accum -= randpasses;
|
|
}
|
|
/* assert (top == num); */
|
|
|
|
memset (&r, 0, sizeof r); /* Wipe this on general principles */
|
|
}
|
|
|
|
/*
|
|
* The core routine to actually do the work. This overwrites the first
|
|
* size bytes of the given fd. Returns -1 on error, 0 on success.
|
|
*/
|
|
static int
|
|
do_wipefd (int fd, char const *qname, struct isaac_state *s,
|
|
struct Options const *flags)
|
|
{
|
|
size_t i;
|
|
struct stat st;
|
|
off_t size; /* Size to write, size to read */
|
|
unsigned long n; /* Number of passes for printing purposes */
|
|
int *passarray;
|
|
|
|
n = 0; /* dopass takes n -- 0 to mean "don't print progress" */
|
|
if (flags->verbose)
|
|
n = flags->n_iterations + ((flags->zero_fill) != 0);
|
|
|
|
if (fstat (fd, &st))
|
|
{
|
|
error (0, errno, "%s: fstat", qname);
|
|
return -1;
|
|
}
|
|
|
|
/* If we know that we can't possibly shred the file, give up now.
|
|
Otherwise, we may go into a infinite loop writing data before we
|
|
find that we can't rewind the device. */
|
|
if ((S_ISCHR (st.st_mode) && isatty (fd))
|
|
|| S_ISFIFO (st.st_mode)
|
|
|| S_ISSOCK (st.st_mode))
|
|
{
|
|
error (0, 0, _("%s: invalid file type"), qname);
|
|
return -1;
|
|
}
|
|
|
|
/* Allocate pass array */
|
|
passarray = xmalloc (flags->n_iterations * sizeof (int));
|
|
|
|
size = flags->size;
|
|
if (size == -1)
|
|
{
|
|
/* Accept a length of zero only if it's a regular file.
|
|
For any other type of file, try to get the size another way. */
|
|
if (S_ISREG (st.st_mode))
|
|
{
|
|
size = st.st_size;
|
|
if (size < 0)
|
|
{
|
|
error (0, 0, _("%s: file has negative size"), qname);
|
|
return -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
size = lseek (fd, (off_t) 0, SEEK_END);
|
|
if (size <= 0)
|
|
{
|
|
/* We are unable to determine the length, up front.
|
|
Let dopass do that as part of its first iteration. */
|
|
size = -1;
|
|
}
|
|
}
|
|
|
|
if (0 <= size && !(flags->exact))
|
|
{
|
|
size += ST_BLKSIZE (st) - 1 - (size - 1) % ST_BLKSIZE (st);
|
|
|
|
/* If in rounding up, we've just overflowed, use the maximum. */
|
|
if (size < 0)
|
|
size = TYPE_MAXIMUM (off_t);
|
|
}
|
|
}
|
|
|
|
/* Schedule the passes in random order. */
|
|
genpattern (passarray, flags->n_iterations, s);
|
|
|
|
/* Do the work */
|
|
for (i = 0; i < flags->n_iterations; i++)
|
|
{
|
|
if (dopass (fd, qname, &size, passarray[i], s, i + 1, n) < 0)
|
|
{
|
|
memset (passarray, 0, flags->n_iterations * sizeof (int));
|
|
free (passarray);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
memset (passarray, 0, flags->n_iterations * sizeof (int));
|
|
free (passarray);
|
|
|
|
if (flags->zero_fill)
|
|
if (dopass (fd, qname, &size, 0, s, flags->n_iterations + 1, n) < 0)
|
|
return -1;
|
|
|
|
/* Okay, now deallocate the data. The effect of ftruncate on
|
|
non-regular files is unspecified, so don't worry about any
|
|
errors reported for them. */
|
|
if (flags->remove_file && ftruncate (fd, (off_t) 0) != 0
|
|
&& S_ISREG (st.st_mode))
|
|
{
|
|
error (0, errno, _("%s: error truncating"), qname);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* A wrapper with a little more checking for fds on the command line */
|
|
static int
|
|
wipefd (int fd, char const *qname, struct isaac_state *s,
|
|
struct Options const *flags)
|
|
{
|
|
int fd_flags = fcntl (fd, F_GETFL);
|
|
|
|
if (fd_flags < 0)
|
|
{
|
|
error (0, errno, "%s: fcntl", qname);
|
|
return -1;
|
|
}
|
|
if (fd_flags & O_APPEND)
|
|
{
|
|
error (0, 0, _("%s: cannot shred append-only file descriptor"), qname);
|
|
return -1;
|
|
}
|
|
return do_wipefd (fd, qname, s, flags);
|
|
}
|
|
|
|
/* --- Name-wiping code --- */
|
|
|
|
/* Characters allowed in a file name - a safe universal set. */
|
|
static char const nameset[] =
|
|
"0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_+=%@#.";
|
|
|
|
/*
|
|
* This increments the name, considering it as a big-endian base-N number
|
|
* with the digits taken from nameset. Characters not in the nameset
|
|
* are considered to come before nameset[0].
|
|
*
|
|
* It's not obvious, but this will explode if name[0..len-1] contains
|
|
* any 0 bytes.
|
|
*
|
|
* This returns the carry (1 on overflow).
|
|
*/
|
|
static int
|
|
incname (char *name, unsigned len)
|
|
{
|
|
char const *p;
|
|
|
|
if (!len)
|
|
return 1;
|
|
|
|
p = strchr (nameset, name[--len]);
|
|
/* If the character is not found, replace it with a 0 digit */
|
|
if (!p)
|
|
{
|
|
name[len] = nameset[0];
|
|
return 0;
|
|
}
|
|
/* If this character has a successor, use it */
|
|
if (p[1])
|
|
{
|
|
name[len] = p[1];
|
|
return 0;
|
|
}
|
|
/* Otherwise, set this digit to 0 and increment the prefix */
|
|
name[len] = nameset[0];
|
|
return incname (name, len);
|
|
}
|
|
|
|
/*
|
|
* Repeatedly rename a file with shorter and shorter names,
|
|
* to obliterate all traces of the file name on any system that
|
|
* adds a trailing delimiter to on-disk file names and reuses
|
|
* the same directory slot. Finally, unlink it.
|
|
* The passed-in filename is modified in place to the new filename.
|
|
* (Which is unlinked if this function succeeds, but is still present if
|
|
* it fails for some reason.)
|
|
*
|
|
* The main loop is written carefully to not get stuck if all possible
|
|
* names of a given length are occupied. It counts down the length from
|
|
* the original to 0. While the length is non-zero, it tries to find an
|
|
* unused file name of the given length. It continues until either the
|
|
* name is available and the rename succeeds, or it runs out of names
|
|
* to try (incname wraps and returns 1). Finally, it unlinks the file.
|
|
*
|
|
* The unlink is Unix-specific, as ANSI-standard remove has more
|
|
* portability problems with C libraries making it "safe". rename
|
|
* is ANSI-standard.
|
|
*
|
|
* To force the directory data out, we try to open the directory and
|
|
* invoke fdatasync on it. This is rather non-standard, so we don't
|
|
* insist that it works, just fall back to a global sync in that case.
|
|
* This is fairly significantly Unix-specific. Of course, on any
|
|
* filesystem with synchronous metadata updates, this is unnecessary.
|
|
*/
|
|
static int
|
|
wipename (char *oldname, char const *qoldname, struct Options const *flags)
|
|
{
|
|
char *newname, *base; /* Base points to filename part of newname */
|
|
unsigned len;
|
|
int first = 1;
|
|
int err;
|
|
int dir_fd; /* Try to open directory to sync *it* */
|
|
|
|
newname = xstrdup (oldname);
|
|
if (flags->verbose)
|
|
error (0, 0, _("%s: removing"), qoldname);
|
|
|
|
/* Find the file name portion */
|
|
base = strrchr (newname, '/');
|
|
/* Temporary hackery to get a directory fd */
|
|
if (base)
|
|
{
|
|
*base = '\0';
|
|
dir_fd = open (newname, O_RDONLY | O_NOCTTY);
|
|
*base = '/';
|
|
}
|
|
else
|
|
{
|
|
dir_fd = open (".", O_RDONLY | O_NOCTTY);
|
|
}
|
|
base = base ? base + 1 : newname;
|
|
len = strlen (base);
|
|
|
|
while (len)
|
|
{
|
|
memset (base, nameset[0], len);
|
|
base[len] = 0;
|
|
do
|
|
{
|
|
struct stat st;
|
|
if (lstat (newname, &st) < 0)
|
|
{
|
|
if (rename (oldname, newname) == 0)
|
|
{
|
|
if (dir_fd < 0
|
|
|| (fdatasync (dir_fd) < 0 && fsync (dir_fd) < 0))
|
|
sync (); /* Force directory out */
|
|
if (flags->verbose)
|
|
{
|
|
/*
|
|
* People seem to understand this better than talking
|
|
* about renaming oldname. newname doesn't need
|
|
* quoting because we picked it. oldname needs to
|
|
* be quoted only the first time.
|
|
*/
|
|
char const *old = (first ? qoldname : oldname);
|
|
error (0, 0, _("%s: renamed to %s"), old, newname);
|
|
first = 0;
|
|
}
|
|
memcpy (oldname + (base - newname), base, len + 1);
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
/* The rename failed: give up on this length. */
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* newname exists, so increment BASE so we use another */
|
|
}
|
|
}
|
|
while (!incname (base, len));
|
|
len--;
|
|
}
|
|
free (newname);
|
|
err = unlink (oldname);
|
|
if (dir_fd < 0 || (fdatasync (dir_fd) < 0 && fsync (dir_fd) < 0))
|
|
sync ();
|
|
close (dir_fd);
|
|
if (!err && flags->verbose)
|
|
error (0, 0, _("%s: removed"), qoldname);
|
|
return err;
|
|
}
|
|
|
|
/*
|
|
* Finally, the function that actually takes a filename and grinds
|
|
* it into hamburger.
|
|
*
|
|
* FIXME
|
|
* Detail to note: since we do not restore errno to EACCES after
|
|
* a failed chmod, we end up printing the error code from the chmod.
|
|
* This is actually the error that stopped us from proceeding, so
|
|
* it's arguably the right one, and in practice it'll be either EACCES
|
|
* again or EPERM, which both give similar error messages.
|
|
* Does anyone disagree?
|
|
*/
|
|
static int
|
|
wipefile (char *name, char const *qname,
|
|
struct isaac_state *s, struct Options const *flags)
|
|
{
|
|
int err, fd;
|
|
|
|
fd = open (name, O_WRONLY | O_NOCTTY);
|
|
if (fd < 0)
|
|
{
|
|
if (errno == EACCES && flags->force)
|
|
{
|
|
if (chmod (name, S_IWUSR) >= 0) /* 0200, user-write-only */
|
|
fd = open (name, O_WRONLY | O_NOCTTY);
|
|
}
|
|
else if ((errno == ENOENT || errno == ENOTDIR)
|
|
&& strncmp (name, "/dev/fd/", 8) == 0)
|
|
{
|
|
/* We accept /dev/fd/# even if the OS doesn't support it */
|
|
int errnum = errno;
|
|
unsigned long num;
|
|
char *p;
|
|
errno = 0;
|
|
num = strtoul (name + 8, &p, 10);
|
|
/* If it's completely decimal with no leading zeros... */
|
|
if (errno == 0 && !*p && num <= INT_MAX &&
|
|
(('1' <= name[8] && name[8] <= '9')
|
|
|| (name[8] == '0' && !name[9])))
|
|
{
|
|
return wipefd ((int) num, qname, s, flags);
|
|
}
|
|
errno = errnum;
|
|
}
|
|
}
|
|
if (fd < 0)
|
|
{
|
|
error (0, errno, "%s", qname);
|
|
return -1;
|
|
}
|
|
|
|
err = do_wipefd (fd, qname, s, flags);
|
|
if (close (fd) != 0)
|
|
{
|
|
error (0, 0, "%s: close", qname);
|
|
err = -1;
|
|
}
|
|
if (err == 0 && flags->remove_file)
|
|
{
|
|
err = wipename (name, qname, flags);
|
|
if (err < 0)
|
|
error (0, 0, _("%s: cannot remove"), qname);
|
|
}
|
|
return err;
|
|
}
|
|
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
struct isaac_state s;
|
|
int err = 0;
|
|
struct Options flags;
|
|
char **file;
|
|
int n_files;
|
|
int c;
|
|
int i;
|
|
|
|
program_name = argv[0];
|
|
setlocale (LC_ALL, "");
|
|
bindtextdomain (PACKAGE, LOCALEDIR);
|
|
textdomain (PACKAGE);
|
|
|
|
atexit (close_stdout);
|
|
|
|
isaac_seed (&s);
|
|
|
|
memset (&flags, 0, sizeof flags);
|
|
|
|
flags.n_iterations = DEFAULT_PASSES;
|
|
flags.size = -1;
|
|
|
|
while ((c = getopt_long (argc, argv, "fn:s:uvxz", long_opts, NULL)) != -1)
|
|
{
|
|
switch (c)
|
|
{
|
|
case 0:
|
|
break;
|
|
|
|
case 'f':
|
|
flags.force = 1;
|
|
break;
|
|
|
|
case 'n':
|
|
{
|
|
uintmax_t tmp;
|
|
if (xstrtoumax (optarg, NULL, 10, &tmp, NULL) != LONGINT_OK
|
|
|| (word32) tmp != tmp
|
|
|| ((size_t) (tmp * sizeof (int)) / sizeof (int) != tmp))
|
|
{
|
|
error (1, 0, _("%s: invalid number of passes"),
|
|
quotearg_colon (optarg));
|
|
}
|
|
flags.n_iterations = (size_t) tmp;
|
|
}
|
|
break;
|
|
|
|
case 'u':
|
|
flags.remove_file = 1;
|
|
break;
|
|
|
|
case 's':
|
|
{
|
|
uintmax_t tmp;
|
|
if (xstrtoumax (optarg, NULL, 0, &tmp, "cbBkKMGTPEZY0")
|
|
!= LONGINT_OK)
|
|
{
|
|
error (1, 0, _("%s: invalid file size"),
|
|
quotearg_colon (optarg));
|
|
}
|
|
flags.size = tmp;
|
|
}
|
|
break;
|
|
|
|
case 'v':
|
|
flags.verbose = 1;
|
|
break;
|
|
|
|
case 'x':
|
|
flags.exact = 1;
|
|
break;
|
|
|
|
case 'z':
|
|
flags.zero_fill = 1;
|
|
break;
|
|
|
|
case_GETOPT_HELP_CHAR;
|
|
|
|
case_GETOPT_VERSION_CHAR (PROGRAM_NAME, AUTHORS);
|
|
|
|
default:
|
|
usage (1);
|
|
}
|
|
}
|
|
|
|
file = argv + optind;
|
|
n_files = argc - optind;
|
|
|
|
if (n_files == 0)
|
|
{
|
|
error (0, 0, _("missing file argument"));
|
|
usage (1);
|
|
}
|
|
|
|
for (i = 0; i < n_files; i++)
|
|
{
|
|
char *qname = xstrdup (quotearg_colon (file[i]));
|
|
if (STREQ (file[i], "-"))
|
|
{
|
|
if (wipefd (STDOUT_FILENO, qname, &s, &flags) < 0)
|
|
err = 1;
|
|
}
|
|
else
|
|
{
|
|
/* Plain filename - Note that this overwrites *argv! */
|
|
if (wipefile (file[i], qname, &s, &flags) < 0)
|
|
err = 1;
|
|
}
|
|
free (qname);
|
|
}
|
|
|
|
/* Just on general principles, wipe s. */
|
|
memset (&s, 0, sizeof s);
|
|
|
|
exit (err);
|
|
}
|
|
/*
|
|
* vim:sw=2:sts=2:
|
|
*/
|