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coreutils/m4/prereq.m4
Jim Meyering f33599c144 Create sha256 and sha512 modules and move files into gl/.
* bootstrap.conf (gnulib_modules): Add sha256 and sha512.
* m4/prereq.m4: Don't require gl_SHA256 or gl_SHA512.
* gl/modules/sha512: New file.
* gl/modules/sha256: New file.
* m4/sha256.m4: Move to ...
* gl/m4/sha256.m4: ...here, removing use of AC_SOURCES.
* m4/sha512.m4: Move to ...
* gl/m4/sha512.m4: ...here, removing use of AC_SOURCES.
* lib/sha256.c, lib/sha256.h: Move to ...
* gl/lib/sha256.c, gl/lib/sha256.h: ...here.
* lib/sha512.c, lib/sha512.h: Move to ...
* gl/lib/sha512.c, gl/lib/sha512.h: ...here.
* lib/u64.h: Move to ...
* gl/lib/u64.h: ...here.
2008-03-02 12:16:49 +01:00

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#serial 75
dnl We use gl_ for non Autoconf macros.
m4_pattern_forbid([^gl_[ABCDEFGHIJKLMNOPQRSTUVXYZ]])dnl
# These are the prerequisite macros for files in the lib/
# directory of the coreutils package.
# Copyright (C) 1998, 2000, 2001, 2003-2008 Free Software Foundation, Inc.
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# Written by Jim Meyering.
AC_DEFUN([gl_PREREQ],
[
# gnulib settings.
AC_REQUIRE([gl_FUNC_NONREENTRANT_EUIDACCESS])
# We don't use c-stack.c.
# AC_REQUIRE([gl_C_STACK])
# Invoke macros of modules that may migrate into gnulib.
# There's no need to list gnulib modules here, since gnulib-tool
# handles that; see ../bootstrap.conf.
AC_REQUIRE([gl_EUIDACCESS_STAT])
AC_REQUIRE([gl_FD_REOPEN])
AC_REQUIRE([gl_FUNC_XFTS])
AC_REQUIRE([gl_MEMXFRM])
AC_REQUIRE([gl_STRINTCMP])
AC_REQUIRE([gl_STRNUMCMP])
])