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874 lines
23 KiB
C
874 lines
23 KiB
C
/* hash - hashing table processing.
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Copyright (C) 1998 Free Software Foundation, Inc.
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Written by Jim Meyering, 1992.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/* A generic hash table package. */
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/* Define USE_OBSTACK to 1 if you want the allocator to use obstacks instead
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of malloc. If you change USE_OBSTACK, you have to recompile! */
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#if HAVE_CONFIG_H
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# include <config.h>
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#endif
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#if HAVE_STDLIB_H
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# include <stdlib.h>
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#endif
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#if HAVE_STDBOOL_H
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# include <stdbool.h>
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#else
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typedef enum {false = 0, true = 1} bool;
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#endif
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#include <stdio.h>
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#include <assert.h>
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#if !HAVE_DECL_FREE
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void free ();
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#endif
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#if !HAVE_DECL_MALLOC
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char *malloc ();
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#endif
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#if USE_OBSTACK
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# include "obstack.h"
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# ifndef obstack_chunk_alloc
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# define obstack_chunk_alloc malloc
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# endif
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# ifndef obstack_chunk_free
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# define obstack_chunk_free free
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# endif
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#endif
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#include "hash.h"
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/* An hash table contains many internal entries, each holding a pointer to
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some user provided data (also called a user entry). An entry indistinctly
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refers to both the internal entry and its associated user entry. A user
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entry contents may be hashed by a randomisation function (the hashing
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function, or just `hasher' for short) into a number (or `slot') between 0
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and the current table size. At each slot position in the hash table,
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starts a linked chain of entries for which the user data all hash to this
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slot. A bucket is the collection of all entries hashing to the same slot.
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A good `hasher' function will distribute entries rather evenly in buckets.
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In the ideal case, the length of each bucket is roughly the number of
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entries divided by the table size. Finding the slot for a data is usually
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done at constant speed by the `hasher', and the later finding of a precise
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entry is linear in time with the size of the bucket. Consequently, a
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bigger hash table size (that is, a bigger number of buckets) is prone to
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yielding shorter buckets, *given* the `hasher' function behaves properly.
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Long buckets slow down the lookup algorithm. One might use big hash table
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sizes in hope to reduce the average length of buckets, but this might
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become inordinate, as unused slots in the hash table take some space. The
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best bet is to make sure you are using a good `hasher' function (beware
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that those are not that easy to write! :-), and to use a table size at
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least bigger than the actual number of entries.
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Currently, whenever the addition of an entry gets 80% of buckets to be
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non-empty, this package automatically doubles the number of buckets. */
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/* Information and lookup. */
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/* The following few functions provide information about the overall hash
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table organisation: the number of entries, number of buckets and maximum
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length of buckets. */
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/* Return the number of buckets in the hash table. The table size, the total
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number of buckets (used plus unused), or the maximum number of slots, are
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the same quantity. */
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unsigned int
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hash_get_n_buckets (const Hash_table *table)
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{
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return table->n_buckets;
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}
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/* Return the number of slots in use (non-empty buckets). */
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unsigned int
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hash_get_n_buckets_used (const Hash_table *table)
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{
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return table->n_buckets_used;
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}
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/* Return the number of active entries. */
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unsigned int
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hash_get_n_entries (const Hash_table *table)
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{
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return table->n_entries;
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}
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/* Return the length of the most lenghty chain (bucket). */
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unsigned int
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hash_get_max_bucket_length (const Hash_table *table)
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{
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struct hash_entry *bucket;
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unsigned int max_bucket_length = 0;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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struct hash_entry *cursor = bucket;
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unsigned int bucket_length = 1;
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while (cursor = cursor->next, cursor)
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bucket_length++;
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if (bucket_length > max_bucket_length)
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max_bucket_length = bucket_length;
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}
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}
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return max_bucket_length;
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}
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/* Do a mild validation of an hash table, by traversing it and checking two
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statistics. */
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bool
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hash_table_ok (const Hash_table *table)
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{
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struct hash_entry *bucket;
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unsigned int n_buckets_used = 0;
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unsigned int n_entries = 0;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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struct hash_entry *cursor = bucket;
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/* Count bucket head. */
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n_buckets_used++;
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n_entries++;
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/* Count bucket overflow. */
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while (cursor = cursor->next, cursor)
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n_entries++;
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}
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}
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if (n_buckets_used == table->n_buckets_used && n_entries == table->n_entries)
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return true;
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return false;
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}
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void
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hash_print_statistics (const Hash_table *table, FILE *stream)
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{
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unsigned int n_entries = hash_get_n_entries (table);
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unsigned int n_buckets = hash_get_n_buckets (table);
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unsigned int n_buckets_used = hash_get_n_buckets_used (table);
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unsigned int max_bucket_length = hash_get_max_bucket_length (table);
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fprintf (stream, "# entries: %u\n", n_entries);
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fprintf (stream, "# buckets: %u\n", n_buckets);
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fprintf (stream, "# buckets used: %u (%.2f%%)\n", n_buckets_used,
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(100.0 * n_buckets_used) / n_buckets);
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fprintf (stream, "max bucket length: %u\n", max_bucket_length);
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}
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/* Return the user entry from the hash table, if some entry in the hash table
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compares equally with ENTRY, or NULL otherwise. */
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void *
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hash_lookup (const Hash_table *table, const void *entry)
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{
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struct hash_entry *bucket
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= table->bucket + table->hasher (entry, table->n_buckets);
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struct hash_entry *cursor;
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assert (bucket < table->bucket_limit);
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if (bucket->data == NULL)
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return NULL;
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for (cursor = bucket; cursor; cursor = cursor->next)
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if (table->comparator (entry, cursor->data))
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return cursor->data;
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return NULL;
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}
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/* Walking. */
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/* The functions in this page traverse the hash table and process the
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contained entries. For the traversal to work properly, the hash table
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should not be resized nor modified while any particular entry is being
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processed. In particular, entries should not be added or removed. */
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/* Return the first data in the table, or NULL if the table is empty. */
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void *
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hash_get_first (const Hash_table *table)
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{
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struct hash_entry *bucket;
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if (table->n_entries == 0)
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return NULL;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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if (bucket->data)
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return bucket->data;
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abort ();
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}
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/* Return the user data for the entry following ENTRY, where ENTRY has been
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returned by a previous call to either `hash_get_first' or `hash_get_next'.
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Return NULL if there is no more entries. */
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void *
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hash_get_next (const Hash_table *table, const void *entry)
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{
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struct hash_entry *bucket
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= table->bucket + table->hasher (entry, table->n_buckets);
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struct hash_entry *cursor;
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assert (bucket < table->bucket_limit);
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/* Find next entry in the same bucket. */
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for (cursor = bucket; cursor; cursor = cursor->next)
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if (cursor->data == entry && cursor->next)
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return cursor->next->data;
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/* Find first entry in any subsequent bucket. */
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for (; bucket < table->bucket_limit; bucket++)
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if (bucket->data)
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return bucket->data;
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/* None found. */
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return NULL;
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}
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/* Fill BUFFER with pointers to active user entries in the hash table, then
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return the number of pointers copied. Do not copy more than BUFFER_SIZE
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pointers. */
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unsigned int
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hash_get_entries (const Hash_table *table, void **buffer,
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unsigned int buffer_size)
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{
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unsigned int counter = 0;
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struct hash_entry *bucket;
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struct hash_entry *cursor;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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for (cursor = bucket; cursor; cursor = cursor->next)
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{
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if (counter >= buffer_size)
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return counter;
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buffer[counter++] = cursor->data;
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}
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}
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}
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return counter;
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}
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/* Call a PROCESSOR function for each entry of an hash table, and return the
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number of entries for which the processor function returned success. A
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pointer to some PROCESSOR_DATA which will be made available to each call to
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the processor function. The PROCESSOR accepts two arguments: the first is
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the user entry being walked into, the second is the value of PROCESSOR_DATA
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as received. The walking continue for as long as the PROCESSOR function
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returns nonzero. When it returns zero, the walking is interrupted. */
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unsigned int
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hash_do_for_each (const Hash_table *table, Hash_processor processor,
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void *processor_data)
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{
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unsigned int counter = 0;
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struct hash_entry *bucket;
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struct hash_entry *cursor;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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for (cursor = bucket; cursor; cursor = cursor->next)
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{
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if (!(*processor) (cursor->data, processor_data))
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return counter;
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counter++;
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}
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}
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}
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return counter;
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}
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/* Allocation and clean-up. */
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/* Return a hash index for a NUL-terminated STRING between 0 and N_BUCKETS-1.
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This is a convenience routine for constructing other hashing functions. */
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#if USE_DIFF_HASH
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/* About hashings, Paul Eggert writes to me (FP), on 1994-01-01: "Please see
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B. J. McKenzie, R. Harries & T. Bell, Selecting a hashing algorithm,
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Software--practice & experience 20, 2 (Feb 1990), 209-224. Good hash
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algorithms tend to be domain-specific, so what's good for [diffutils'] io.c
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may not be good for your application." */
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unsigned int
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hash_string (const char *string, unsigned int n_buckets)
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{
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# ifndef CHAR_BIT
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# define CHAR_BIT 8
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# endif
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# define ROTATE_LEFT(Value, Shift) \
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((Value) << (Shift) | (Value) >> ((sizeof (unsigned) * CHAR_BIT) - (Shift)))
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# define HASH_ONE_CHAR(Value, Byte) \
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((Byte) + ROTATE_LEFT (Value, 7))
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unsigned value = 0;
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for (; *string; string++)
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value = HASH_ONE_CHAR (value, *(const unsigned char *) string);
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return value % n_buckets;
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# undef ROTATE_LEFT
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# undef HASH_ONE_CHAR
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}
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#else /* not USE_DIFF_HASH */
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/* This one comes from `recode', and performs a bit better than the above as
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per a few experiments. It is inspired from a hashing routine found in the
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very old Cyber `snoop', itself written in typical Greg Mansfield style.
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(By the way, what happened to this excellent man? Is he still alive?) */
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unsigned int
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hash_string (const char *string, unsigned int n_buckets)
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{
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unsigned value = 0;
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while (*string)
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value = ((value * 31 + (int) *(const unsigned char *) string++)
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% n_buckets);
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return value;
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}
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#endif /* not USE_DIFF_HASH */
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/* Return true if CANDIDATE is a prime number. CANDIDATE should be an odd
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number at least equal to 11. */
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static int
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is_prime (unsigned long candidate)
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{
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unsigned long divisor = 3;
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unsigned long square = divisor * divisor;
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while (square < candidate && (candidate % divisor))
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{
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divisor++;
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square += 4 * divisor;
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divisor++;
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}
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return candidate % divisor != 0;
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}
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/* Round a given CANDIDATE number up to the nearest prime, and return that
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prime. CANDIDATE should be at least equal to 10. */
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static unsigned long
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next_prime (unsigned long candidate)
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{
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assert (candidate >= 10);
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/* Make it definitely odd. */
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candidate |= 1;
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while (!is_prime (candidate))
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candidate += 2;
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return candidate;
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}
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/* Allocate and return a new hash table, or NULL if an error is met. The
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initial number of buckets would be at least CANDIDATE (which need not be
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prime).
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If DATA_FREER is not NULL, this function may be later called with the data
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as an argument, just before they entry containing the data gets freed. The
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HASHER function should be supplied, and FIXME. The COMPARATOR function
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should also be supplied, and FIXME. */
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/* User-supplied function for freeing datas. It is specified in
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hash_initialize. If non-null, it is used by hash_free and hash_clear.
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You should specify `free' here only if you want these functions to free
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all of your `data' data. This is typically the case when your data is
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simply an auxilliary struct that you have malloc'd to aggregate several
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values. */
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/* User-supplied hash function that hashes entry ENTRY to an integer in
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the range 0..TABLE_SIZE-1. */
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/* User-supplied function that determines whether a new entry is unique by
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comparing the new entry to entries that hashed to the same bucket
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index. It should return zero for a pair of entries that compare equal,
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non-zero otherwise. */
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Hash_table *
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hash_initialize (unsigned int candidate, Hash_hasher hasher,
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Hash_comparator comparator, Hash_data_freer data_freer)
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{
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Hash_table *table;
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struct hash_entry *bucket;
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if (hasher == NULL || comparator == NULL)
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return NULL;
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table = (Hash_table *) malloc (sizeof (Hash_table));
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if (table == NULL)
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return NULL;
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table->n_buckets = next_prime (candidate < 10 ? 10 : candidate);
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table->bucket = (struct hash_entry *)
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malloc (table->n_buckets * sizeof (struct hash_entry));
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if (table->bucket == NULL)
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{
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free (table);
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return NULL;
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}
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table->bucket_limit = table->bucket + table->n_buckets;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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bucket->data = NULL;
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bucket->next = NULL;
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}
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table->n_buckets_used = 0;
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table->n_entries = 0;
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table->hasher = hasher;
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table->comparator = comparator;
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table->data_freer = data_freer;
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table->free_entry_list = NULL;
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#if USE_OBSTACK
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obstack_init (&table->entry_stack);
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#endif
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return table;
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}
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/* Make all buckets empty, placing any chained entries on the free list.
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Apply the user-specified function data_freer (if any) to the datas of any
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affected entries. */
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void
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hash_clear (Hash_table *table)
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{
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struct hash_entry *bucket;
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struct hash_entry *cursor;
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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/* Free the bucket overflow. */
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for (cursor = bucket->next; cursor; cursor = cursor->next)
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{
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if (table->data_freer)
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(*table->data_freer) (cursor->data);
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cursor->data = NULL;
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/* Relinking is done one entry at a time, as it is to be expected
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that overflows are either rare or short. */
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cursor->next = table->free_entry_list;
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table->free_entry_list = cursor;
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}
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/* Free the bucket head. */
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if (table->data_freer)
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(*table->data_freer) (bucket->data);
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bucket->data = NULL;
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bucket->next = NULL;
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}
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}
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table->n_buckets_used = 0;
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table->n_entries = 0;
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}
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/* Reclaim all storage associated with an hash table. If a data_freer
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function has been supplied by the user when the hash table was created,
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this function applies it to the data of each entry before freeing that
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entry. */
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void
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hash_free (Hash_table *table)
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{
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struct hash_entry *bucket;
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struct hash_entry *cursor;
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struct hash_entry *next;
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/* Call the user data_freer function. */
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if (table->data_freer && table->n_entries)
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{
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
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{
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if (bucket->data)
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{
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for (cursor = bucket; cursor; cursor = cursor->next)
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{
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(*table->data_freer) (cursor->data);
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}
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}
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}
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}
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#if USE_OBSTACK
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obstack_free (&table->entry_stack, NULL);
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#else
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/* Free all bucket overflowed entries. */
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for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
{
|
|
for (cursor = bucket->next; cursor; cursor = next)
|
|
{
|
|
next = cursor->next;
|
|
free (cursor);
|
|
}
|
|
}
|
|
|
|
/* Also reclaim the internal list of previously freed entries. */
|
|
for (cursor = table->free_entry_list; cursor; cursor = next)
|
|
{
|
|
next = cursor->next;
|
|
free (cursor);
|
|
}
|
|
|
|
#endif
|
|
|
|
/* Free the remainder of the hash table structure. */
|
|
free (table->bucket);
|
|
free (table);
|
|
}
|
|
|
|
/* Insertion and deletion. */
|
|
|
|
/* Get a new hash entry for a bucket overflow, possibly by reclying a
|
|
previously freed one. If this is not possible, allocate a new one. */
|
|
|
|
static struct hash_entry *
|
|
allocate_entry (Hash_table *table)
|
|
{
|
|
struct hash_entry *new;
|
|
|
|
if (table->free_entry_list)
|
|
{
|
|
new = table->free_entry_list;
|
|
table->free_entry_list = new->next;
|
|
}
|
|
else
|
|
{
|
|
#if USE_OBSTACK
|
|
new = (struct hash_entry *)
|
|
obstack_alloc (&table->entry_stack, sizeof (struct hash_entry));
|
|
#else
|
|
new = (struct hash_entry *) malloc (sizeof (struct hash_entry));
|
|
#endif
|
|
}
|
|
|
|
return new;
|
|
}
|
|
|
|
/* Free a hash entry which was part of some bucket overflow,
|
|
saving it for later recycling. */
|
|
|
|
static void
|
|
free_entry (Hash_table *table, struct hash_entry *entry)
|
|
{
|
|
entry->data = NULL;
|
|
entry->next = table->free_entry_list;
|
|
table->free_entry_list = entry;
|
|
}
|
|
|
|
/* This private function is used to help with insertion and deletion. When
|
|
ENTRY matches an entry in the table, return a pointer to the corresponding
|
|
user data and set *BUCKET_HEAD to the head of the selected bucket.
|
|
Otherwise, return NULL. When DELETE is true and ENTRY matches an entry in
|
|
the table, unlink the matching entry. */
|
|
|
|
static void *
|
|
hash_find_entry (Hash_table *table, const void *entry,
|
|
struct hash_entry **bucket_head, bool delete)
|
|
{
|
|
struct hash_entry *bucket
|
|
= table->bucket + table->hasher (entry, table->n_buckets);
|
|
struct hash_entry *cursor;
|
|
|
|
assert (bucket < table->bucket_limit);
|
|
*bucket_head = bucket;
|
|
|
|
/* Test for empty bucket. */
|
|
if (bucket->data == NULL)
|
|
return NULL;
|
|
|
|
/* Check if then entry is found as the bucket head. */
|
|
if ((*table->comparator) (entry, bucket->data))
|
|
{
|
|
void *data = bucket->data;
|
|
|
|
if (delete)
|
|
{
|
|
if (bucket->next)
|
|
{
|
|
struct hash_entry *next = bucket->next;
|
|
|
|
/* Bump the first overflow entry into the bucket head, then save
|
|
the previous first overflow entry for later recycling. */
|
|
*bucket = *next;
|
|
free_entry (table, next);
|
|
}
|
|
else
|
|
{
|
|
bucket->data = NULL;
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
/* Scan the bucket overflow. */
|
|
for (cursor = bucket; cursor->next; cursor = cursor->next)
|
|
{
|
|
if ((*table->comparator) (entry, cursor->next->data))
|
|
{
|
|
void *data = cursor->next->data;
|
|
|
|
if (delete)
|
|
{
|
|
struct hash_entry *next = cursor->next;
|
|
|
|
/* Unlink the entry to delete, then save the freed entry for later
|
|
recycling. */
|
|
cursor->next = next->next;
|
|
free_entry (table, next);
|
|
}
|
|
|
|
return data;
|
|
}
|
|
}
|
|
|
|
/* No entry found. */
|
|
return NULL;
|
|
}
|
|
|
|
/* For an already existing hash table, change the number of buckets and make
|
|
it NEW_TABLE_SIZE. The contents of the hash table are preserved. */
|
|
|
|
bool
|
|
hash_rehash (Hash_table *table, unsigned int new_n_buckets)
|
|
{
|
|
Hash_table *new_table;
|
|
struct hash_entry *bucket;
|
|
struct hash_entry *cursor;
|
|
struct hash_entry *next;
|
|
|
|
if (table->n_buckets <= 0 || new_n_buckets == 0)
|
|
return false;
|
|
|
|
new_table = hash_initialize (new_n_buckets, table->hasher,
|
|
table->comparator, table->data_freer);
|
|
if (new_table == NULL)
|
|
return false;
|
|
|
|
/* Merely reuse the extra old space into the new table. */
|
|
#if USE_OBSTACK
|
|
obstack_free (&new_table->entry_stack, NULL);
|
|
new_table->entry_stack = table->entry_stack;
|
|
#endif
|
|
new_table->free_entry_list = table->free_entry_list;
|
|
|
|
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
{
|
|
if (bucket->data)
|
|
{
|
|
for (cursor = bucket; cursor; cursor = next)
|
|
{
|
|
void *data = cursor->data;
|
|
struct hash_entry *new_bucket
|
|
= new_table->bucket + new_table->hasher (data, new_n_buckets);
|
|
|
|
assert (new_bucket < new_table->bucket_limit);
|
|
|
|
/* Free overflow entries as soon as possible, moving them from the
|
|
old hash table into the new one, as they may be needed now. */
|
|
next = cursor->next;
|
|
if (cursor != bucket)
|
|
free_entry (new_table, cursor);
|
|
|
|
/* Insert the entry into the new hash table. */
|
|
if (new_bucket->data)
|
|
{
|
|
struct hash_entry *new_entry = allocate_entry (new_table);
|
|
|
|
if (new_entry == NULL)
|
|
return false;
|
|
|
|
new_entry->data = data;
|
|
new_entry->next = new_bucket->next;
|
|
new_bucket->next = new_entry;
|
|
}
|
|
else
|
|
{
|
|
new_bucket->data = data;
|
|
new_table->n_buckets_used++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
free (table->bucket);
|
|
table->bucket = new_table->bucket;
|
|
table->bucket_limit = new_table->bucket_limit;
|
|
table->n_buckets = new_table->n_buckets;
|
|
table->n_buckets_used = new_table->n_buckets_used;
|
|
/* table->n_entries already holds its value. */
|
|
#if USE_OBSTACK
|
|
table->entry_stack = new_table->entry_stack;
|
|
#endif
|
|
free (new_table);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* If ENTRY matches an entry already in the hash table, don't modify the table
|
|
and return the matched entry. Otherwise, insert ENTRY and return NULL.
|
|
*DONE is set to true in all cases, unless the storage required for
|
|
insertion cannot be allocated. */
|
|
|
|
void *
|
|
hash_insert (Hash_table *table, const void *entry, bool *done)
|
|
{
|
|
void *data;
|
|
struct hash_entry *bucket;
|
|
|
|
assert (entry); /* cannot insert a NULL data */
|
|
|
|
if (data = hash_find_entry (table, entry, &bucket, false), data)
|
|
{
|
|
*done = true;
|
|
return data;
|
|
}
|
|
|
|
/* ENTRY is not matched, it should be inserted. */
|
|
|
|
table->n_entries++;
|
|
|
|
if (bucket->data)
|
|
{
|
|
struct hash_entry *new_entry = allocate_entry (table);
|
|
|
|
if (new_entry == NULL)
|
|
{
|
|
*done = false;
|
|
return NULL;
|
|
}
|
|
|
|
/* Add ENTRY in the overflow of the bucket. */
|
|
|
|
new_entry->data = (void *) entry;
|
|
new_entry->next = bucket->next;
|
|
bucket->next = new_entry;
|
|
*done = true;
|
|
return NULL;
|
|
}
|
|
|
|
/* Add ENTRY right in the bucket head. */
|
|
|
|
bucket->data = (void *) entry;
|
|
table->n_buckets_used++;
|
|
|
|
/* If more than 80% of the buckets are in use, rehash the table two
|
|
times bigger. It's no real use checking the number of entries, as if
|
|
the hashing function is ill-conditioned, rehashing is not likely to
|
|
improve it. */
|
|
|
|
if (5 * table->n_buckets_used > 4 * table->n_buckets)
|
|
{
|
|
unsigned int new_n_buckets = next_prime (2 * table->n_buckets + 1);
|
|
|
|
*done = hash_rehash (table, new_n_buckets);
|
|
return NULL;
|
|
}
|
|
|
|
*done = true;
|
|
return NULL;
|
|
}
|
|
|
|
/* If ENTRY is already in the table, remove it and return the just-deleted
|
|
data (the user may want to deallocate its storage). If ENTRY is not in the
|
|
table, don't modify the table and return NULL. */
|
|
|
|
void *
|
|
hash_delete (Hash_table *table, const void *entry)
|
|
{
|
|
void *data;
|
|
struct hash_entry *bucket;
|
|
|
|
if (data = hash_find_entry (table, entry, &bucket, true), !data)
|
|
return NULL;
|
|
|
|
if (!bucket->data)
|
|
table->n_buckets_used--;
|
|
table->n_entries--;
|
|
|
|
return data;
|
|
}
|
|
|
|
/* Testing. */
|
|
|
|
#if TESTING
|
|
|
|
void
|
|
hash_print (const Hash_table *table)
|
|
{
|
|
struct hash_entry *bucket;
|
|
|
|
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
|
|
{
|
|
struct hash_entry *cursor;
|
|
|
|
if (bucket)
|
|
printf ("%d:\n", slot);
|
|
|
|
for (cursor = bucket; cursor; cursor = cursor->next)
|
|
{
|
|
char *s = (char *) cursor->data;
|
|
/* FIXME */
|
|
printf (" %s\n", s);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* TESTING */
|