Files
org-hyperion-cules/hconsole.c
Jan Jaeger 52f1e00b35 Update copyright notice
git-svn-id: file:///home/jj/hercules.svn/trunk@3551 956126f8-22a0-4046-8f4a-272fa8102e63
2005-12-31 13:16:00 +00:00

877 lines
28 KiB
C

//////////////////////////////////////////////////////////////////////////////////////////
// hconsole.c Hercules hardware console (panel) support functions
//////////////////////////////////////////////////////////////////////////////////////////
// (c) Copyright "Fish" (David B. Trout), 2005-2006. Released under the Q Public License
// (http://www.conmicro.cx/hercules/herclic.html) as modifications to Hercules.
//////////////////////////////////////////////////////////////////////////////////////////
#include "hstdinc.h"
#include "hercules.h"
#include "hconsole.h"
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
#if defined( _MSVC_ )
//////////////////////////////////////////////////////////////////////////////////////////
// 'save_and_set' = 1 --> just what it says; 0 --> restore from saved value.
static DWORD g_dwConsoleMode = 0; // (saved value so we can later restore it)
static WORD g_wDefaultAttrib = 0; // (saved value so we can later restore it)
static WORD default_FG_color() { return g_wDefaultAttrib & 0x0F; }
static WORD default_BG_color() { return (g_wDefaultAttrib >> 4) & 0x0F; }
int set_or_reset_console_mode( int keybrd_fd, short save_and_set )
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE hStdIn, hStdErr;
DWORD dwNewMode;
if ( ! _isatty( keybrd_fd ) )
{
errno = EBADF;
return -1;
}
hStdIn = (HANDLE) _get_osfhandle( keybrd_fd );
ASSERT( hStdIn && INVALID_HANDLE_VALUE != hStdIn );
hStdErr = GetStdHandle( STD_ERROR_HANDLE );
ASSERT( hStdErr && INVALID_HANDLE_VALUE != hStdErr );
if ( save_and_set )
{
VERIFY( GetConsoleMode( hStdIn, &g_dwConsoleMode ) );
VERIFY( GetConsoleScreenBufferInfo( hStdErr, &csbi ) );
g_wDefaultAttrib = csbi.wAttributes;
dwNewMode = 0;
}
else // (restore/reset)
{
VERIFY( SetConsoleTextAttribute( hStdErr, g_wDefaultAttrib ) );
dwNewMode = g_dwConsoleMode;
}
VERIFY( SetConsoleMode( hStdIn, dwNewMode ) );
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
// Translate Herc color to Win32 color...
#define W32_FOREGROUND_COLOR( w32_color ) ( ( w32_color ) )
#define W32_BACKGROUND_COLOR( w32_color ) ( ( w32_color ) << 4 )
#define W32_COLOR_BLACK ( 0 )
#define W32_COLOR_RED ( FOREGROUND_RED )
#define W32_COLOR_GREEN ( FOREGROUND_GREEN )
#define W32_COLOR_BLUE ( FOREGROUND_BLUE )
#define W32_COLOR_CYAN ( FOREGROUND_GREEN | FOREGROUND_BLUE )
#define W32_COLOR_MAGENTA ( FOREGROUND_RED | FOREGROUND_BLUE )
#define W32_COLOR_YELLOW ( FOREGROUND_RED | FOREGROUND_GREEN )
#define W32_COLOR_LIGHT_GREY ( FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE )
#define W32_COLOR_DARK_GREY ( FOREGROUND_INTENSITY | W32_COLOR_BLACK )
#define W32_COLOR_LIGHT_RED ( FOREGROUND_INTENSITY | W32_COLOR_RED )
#define W32_COLOR_LIGHT_GREEN ( FOREGROUND_INTENSITY | W32_COLOR_GREEN )
#define W32_COLOR_LIGHT_BLUE ( FOREGROUND_INTENSITY | W32_COLOR_BLUE )
#define W32_COLOR_LIGHT_CYAN ( FOREGROUND_INTENSITY | W32_COLOR_CYAN )
#define W32_COLOR_LIGHT_MAGENTA ( FOREGROUND_INTENSITY | W32_COLOR_MAGENTA )
#define W32_COLOR_LIGHT_YELLOW ( FOREGROUND_INTENSITY | W32_COLOR_YELLOW )
#define W32_COLOR_WHITE ( FOREGROUND_INTENSITY | W32_COLOR_LIGHT_GREY )
static WORD W32_COLOR( short herc_color )
{
switch ( herc_color )
{
case COLOR_BLACK: return W32_COLOR_BLACK;
case COLOR_RED: return W32_COLOR_RED;
case COLOR_GREEN: return W32_COLOR_GREEN;
case COLOR_BLUE: return W32_COLOR_BLUE;
case COLOR_CYAN: return W32_COLOR_CYAN;
case COLOR_MAGENTA: return W32_COLOR_MAGENTA;
case COLOR_YELLOW: return W32_COLOR_YELLOW;
case COLOR_DARK_GREY: return W32_COLOR_DARK_GREY;
case COLOR_LIGHT_GREY: return W32_COLOR_LIGHT_GREY;
case COLOR_LIGHT_RED: return W32_COLOR_LIGHT_RED;
case COLOR_LIGHT_GREEN: return W32_COLOR_LIGHT_GREEN;
case COLOR_LIGHT_BLUE: return W32_COLOR_LIGHT_BLUE;
case COLOR_LIGHT_CYAN: return W32_COLOR_LIGHT_CYAN;
case COLOR_LIGHT_MAGENTA: return W32_COLOR_LIGHT_MAGENTA;
case COLOR_LIGHT_YELLOW: return W32_COLOR_LIGHT_YELLOW;
case COLOR_WHITE: return W32_COLOR_WHITE;
case COLOR_DEFAULT_BG: return default_BG_color();
case COLOR_DEFAULT_FG: return default_FG_color();
case COLOR_DEFAULT_LIGHT: return default_FG_color() | FOREGROUND_INTENSITY;
default: return default_FG_color();
}
}
//////////////////////////////////////////////////////////////////////////////////////////
int set_screen_color ( FILE* confp, short herc_fore, short herc_back )
{
HANDLE hStdErr;
WORD wColor;
int cons_fd;
if ( !confp )
{
errno = EINVAL;
return -1;
}
if ( ! _isatty( cons_fd = fileno( confp ) ) )
{
errno = EBADF;
return -1;
}
hStdErr = (HANDLE) _get_osfhandle( cons_fd );
ASSERT( hStdErr && INVALID_HANDLE_VALUE != hStdErr );
wColor =
0
| W32_FOREGROUND_COLOR( W32_COLOR( herc_fore ) )
| W32_BACKGROUND_COLOR( W32_COLOR( herc_back ) )
;
VERIFY( SetConsoleTextAttribute( hStdErr, wColor ) );
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
// screen positions are 1-based; row 1 == top line; col 1 == leftmost column
int set_screen_pos( FILE* confp, short rowY1, short colX1 )
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE hStdErr;
COORD ptConsole;
int cons_fd;
if ( !confp )
{
errno = EINVAL;
return -1;
}
if ( ! _isatty( cons_fd = fileno( confp ) ) )
{
errno = EBADF;
return -1;
}
hStdErr = (HANDLE) _get_osfhandle( cons_fd );
ASSERT( hStdErr && INVALID_HANDLE_VALUE != hStdErr );
VERIFY( GetConsoleScreenBufferInfo( hStdErr, &csbi ) );
// Note: ANSI escape codes are 1-based, whereas
// SetConsoleCursorPosition values are 0-based...
if (0
|| colX1 < 1 || colX1 > csbi.dwSize.X
|| rowY1 < 1 || rowY1 > csbi.dwSize.Y
)
{
errno = EINVAL;
return -1;
}
ptConsole.X = colX1 - 1;
ptConsole.Y = rowY1 - 1;
VERIFY( SetConsoleCursorPosition( hStdErr, ptConsole ) );
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
// (From KB article 99261)
int clear_screen( FILE* confp )
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE hStdErr;
DWORD dwNumCells, dwCellsWritten;
COORD ptConsole = { 0, 0 };
int cons_fd;
if ( !confp )
{
errno = EINVAL;
return -1;
}
if ( ! _isatty( cons_fd = fileno( confp ) ) )
{
errno = EBADF;
return -1;
}
hStdErr = (HANDLE) _get_osfhandle( cons_fd );
ASSERT( hStdErr && INVALID_HANDLE_VALUE != hStdErr );
VERIFY( GetConsoleScreenBufferInfo( hStdErr, &csbi ) ); dwNumCells = csbi.dwSize.X * csbi.dwSize.Y;
VERIFY( FillConsoleOutputCharacter( hStdErr, ' ', dwNumCells, ptConsole, &dwCellsWritten ) );
VERIFY( GetConsoleScreenBufferInfo( hStdErr, &csbi ) );
VERIFY( FillConsoleOutputAttribute( hStdErr, csbi.wAttributes, dwNumCells, ptConsole, &dwCellsWritten ) );
VERIFY( SetConsoleCursorPosition ( hStdErr, ptConsole ) );
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
int erase_to_eol( FILE* confp )
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE hStdErr;
DWORD dwCellsWritten;
COORD ptConsole;
int cons_fd;
if ( !confp )
{
errno = EINVAL;
return -1;
}
if ( ! _isatty( cons_fd = fileno( confp ) ) )
{
errno = EBADF;
return -1;
}
hStdErr = (HANDLE) _get_osfhandle( cons_fd );
ASSERT( hStdErr && INVALID_HANDLE_VALUE != hStdErr );
VERIFY( GetConsoleScreenBufferInfo( hStdErr, &csbi ) ); ptConsole = csbi.dwCursorPosition;
VERIFY( FillConsoleOutputAttribute( hStdErr, csbi.wAttributes, csbi.dwSize.X - ptConsole.X, ptConsole, &dwCellsWritten ) );
VERIFY( FillConsoleOutputCharacter( hStdErr, ' ', csbi.dwSize.X - ptConsole.X, ptConsole, &dwCellsWritten ) );
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
void translate_keystroke( char kbbuf[], int* pkblen )
{
BYTE ch = kbbuf[0];
switch ( ch )
{
case 0x0D: // enter
kbbuf[0] = '\n';
default:
break;
// translate special key (escape sequence)...
case 0x00:
case 0xE0:
{
BYTE orig_ch, ch2;
if ( !kbhit() )
break;
orig_ch = ch;
ch = '\x1B'; // (escape)
ch2 = getch();
switch ( ch2 )
{
case 0x47: strcpy( kbbuf, KBD_HOME ); break;
case 0x52: strcpy( kbbuf, KBD_INSERT ); break;
case 0x53: strcpy( kbbuf, KBD_DELETE ); break;
case 0x4F: strcpy( kbbuf, KBD_END ); break;
case 0x49: strcpy( kbbuf, KBD_PAGE_UP ); break;
case 0x51: strcpy( kbbuf, KBD_PAGE_DOWN ); break;
case 0x48: strcpy( kbbuf, KBD_UP_ARROW ); break;
case 0x50: strcpy( kbbuf, KBD_DOWN_ARROW ); break;
case 0x4D: strcpy( kbbuf, KBD_RIGHT_ARROW ); break;
case 0x4B: strcpy( kbbuf, KBD_LEFT_ARROW ); break;
default:
{
kbbuf[0] = '\x1B';
kbbuf[1] = ch2;
kbbuf[2] = 0;
break;
}
}
*pkblen = strlen( kbbuf );
break;
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////
int console_beep( FILE* confp )
{
int cons_fd;
if ( !confp )
{
errno = EINVAL;
return -1;
}
if ( ! _isatty( cons_fd = fileno( confp ) ) )
{
errno = EBADF;
return -1;
}
MessageBeep(-1);
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
int get_console_dim( FILE* confp, int* rows, int* cols )
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE hStdErr;
int cons_fd;
if ( !confp || !rows || !cols )
{
errno = EINVAL;
return -1;
}
*rows = *cols = 0;
if ( ! _isatty( cons_fd = fileno( confp ) ) )
{
errno = EBADF;
return -1;
}
hStdErr = (HANDLE) _get_osfhandle( cons_fd );
ASSERT( hStdErr && INVALID_HANDLE_VALUE != hStdErr );
if ( !GetConsoleScreenBufferInfo( hStdErr, &csbi ) )
{
errno = EIO;
return -1;
}
*rows = 1 + csbi.srWindow.Bottom - csbi.srWindow.Top;
*cols = 1 + csbi.srWindow.Right - csbi.srWindow.Left;
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
int set_console_cursor_shape( FILE* confp, int ins )
{
CONSOLE_CURSOR_INFO ci;
HANDLE hStdErr;
int cons_fd;
if ( !confp )
{
errno = EINVAL;
return -1;
}
if ( ! _isatty( cons_fd = fileno( confp ) ) )
{
errno = EBADF;
return -1;
}
hStdErr = (HANDLE) _get_osfhandle( cons_fd );
ASSERT( hStdErr && INVALID_HANDLE_VALUE != hStdErr );
ci.bVisible = TRUE;
ci.dwSize = ins ? 20 : 100; // (note: values are percent of cell height)
if ( !SetConsoleCursorInfo( hStdErr, &ci ) )
{
errno = EIO;
return -1;
}
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
#else // !defined( WIN32 )
#ifdef HAVE_TERMIOS_H
static struct termios saved_kbattr; // (saved value so we can later restore it)
#endif
// 'save_and_set' = 1 --> just what it says; 0 --> restore from saved value.
int set_or_reset_console_mode( int keybrd_fd, short save_and_set )
{
#ifdef HAVE_TERMIOS_H
struct termios kbattr;
if ( save_and_set )
{
// Put the terminal into cbreak mode
tcgetattr( keybrd_fd, &saved_kbattr ); // (save for later restore)
kbattr = saved_kbattr; // (make copy)
kbattr.c_lflag &= ~(ECHO | ICANON); // (set desired values...)
kbattr.c_cc[VMIN] = 0;
kbattr.c_cc[VTIME] = 0;
tcsetattr( keybrd_fd, TCSANOW, &kbattr );
}
else
{
// Restore the terminal mode
tcsetattr( STDIN_FILENO, TCSANOW, &saved_kbattr ); // (restore prev value)
}
#else
UNREFERENCED( keybrd_fd );
UNREFERENCED( save_and_set );
#endif
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
// screen positions are 1-based; row 1 == top line; col 1 == leftmost column
int set_screen_pos( FILE* confp, short rowY1, short colX1 )
{
#define ANSI_POSITION_CURSOR "\x1B[%d;%dH"
return ( fprintf( confp, ANSI_POSITION_CURSOR, rowY1, colX1 ) ? 0 : -1 );
}
//////////////////////////////////////////////////////////////////////////////////////////
int erase_to_eol( FILE* confp )
{
#define ANSI_ERASE_EOL "\x1B[K"
return ( fprintf( confp, ANSI_ERASE_EOL ) ? 0 : -1 );
}
//////////////////////////////////////////////////////////////////////////////////////////
int clear_screen( FILE* confp )
{
#define ANSI_ERASE_SCREEN "\x1B[2J"
return ( fprintf( confp, ANSI_ERASE_SCREEN ) ? 0 : -1 );
}
//////////////////////////////////////////////////////////////////////////////////////////
/*
From: (http://www.vtt.fi/tte/EuroBridge/Xew/iso6429.html)
CSI (Control Sequence Introducer) = "\033[" or "\233"
SGR (Select Graphic Rendition) = CSI Ps1;Ps2;... m
SGR (Select Graphic Rendition):
CSI Ps ... 0x6d
(Note: 0x6d = ASCII 'm')
SGR is used to establish one or more graphic rendition aspects for
subsequent text. The established aspects remain in effect until the
next occurrence of SGR in the data stream, depending on the setting
of the GRAPHIC RENDITION COMBINATION MODE (GRCM).
The implementation assumes the GRCM = CUMULATIVE (that is, each aspect
will be in effect until explicitly cancelled by another SGR).
--------------------------------------------------------------------------
Ps Description
--------------------------------------------------------------------------
0 default rendition; cancel all preceding occurrences of SGR;
invoke primary font.
1 bold or increased intensity
2 faint <------<<< Fish: non-standard, but apparently anyway
(based on other documents I've seen)
3 italicized
4 underlined
7 negative image
9 crossed out
10 primary (default) font
11-19 first to ninth alternative fonts (see also fonts)
21 doubly underlined
22 normal intensity (neither bold nor faint)
23 not italicized
24 not underlined (neither singly or doubly)
27 positive image
29 not crossed out
30-37 foreground color of the text; 30=black, 31=red, 32=green,
33=yellow, 34=blue, 35=magenta, 36=cyan, 37=white.
39 default foreground text color (foreground color of the widget)
40-47 background color of the text; 40=black, 41=red, 42=green,
43=yellow, 44=blue, 45=magenta, 46=cyan, 47=white.
49 default background text color (background color of the widget)
51 framed (see FrameRendition)
53 overlined [not implemented yet]
54 not framed, not encircled
55 not overlined [not implemented yet]
--------------------------------------------------------------------------
"\033[m" Reset
"\033[0m" Reset
"\033[1m" Bold
"\033[2m" Faint <------<<< Fish: non-standard, but apparently anyway
(based on other documents I've seen)
"\033[3m" Italic
"\033[4m" Underline
"\033[7m" Inverse
"\033[9m" Crossed out
"\033[10m" primary font
"\033[11m" 1st alternate font
"\033[12m" 2nd alternate font
"\033[13m" 3rd alternate font
"\033[14m" 4th alternate font
"\033[15m" 5th alternate font
"\033[16m" 6th alternate font
"\033[17m" 7th alternate font
"\033[18m" 8th alternate font
"\033[19m" 9th alternate font
"\033[21m" Double underline
"\033[22m" Bold off
"\033[23m" Italic off
"\033[24m" Underline off (double or single)
"\033[27m" Inverse off
"\033[29m" Crossed out off
"\033[30m" Black foreground
"\033[31m" Red foreground
"\033[32m" Green foreground
"\033[33m" Yellow foreground
"\033[34m" Blue foreground
"\033[35m" Magenta foreground
"\033[36m" Cyan foreground
"\033[37m" White foreground
"\033[39m" Default foreground
"\033[40m" Black background
"\033[41m" Red background
"\033[42m" Green background
"\033[43m" Yellow background
"\033[44m" Blue background
"\033[45m" Magenta background
"\033[46m" Cyan background
"\033[47m" White background
"\033[49m" Default background
"\033[51m" Framed on
"\033[54m" Framed off
*/
//////////////////////////////////////////////////////////////////////////////////////////
// Translate Herc color to ANSI/ISO-6429 (ECMA-48) color...
// High-order byte is attribute (0=normal, 1=bold), low-order byte is color.
#define ISO_COLOR_BLACK ( 30 )
#define ISO_COLOR_RED ( 31 )
#define ISO_COLOR_GREEN ( 32 )
#define ISO_COLOR_YELLOW ( 33 )
#define ISO_COLOR_BLUE ( 34 )
#define ISO_COLOR_MAGENTA ( 35 )
#define ISO_COLOR_CYAN ( 36 )
#define ISO_COLOR_WHITE ( 37 )
#define ISO_COLOR_DEFAULT ( 39 )
#define ISO_NORMAL( iso_color ) ( ( 0x0000 ) | ( (uint16_t)( iso_color ) ) )
#define ISO_BRIGHT( iso_color ) ( ( 0x0100 ) | ( (uint16_t)( iso_color ) ) )
#define ISO_IS_ISO_BRIGHT( iso_color ) ( ( ( iso_color ) >> 8 ) & 0x01 )
// PROGRAMMING NOTE: the '2' (faint/dim) and '22' (bold-off)
// attribute codes are UNRELIABLE. They are apparently rarely
// implemented properly on many platforms (Cygwin included).
// Thus we prefer to use the more reliable (but programmatically
// bothersome) '0' (reset) attribute instead [whenever we wish
// to paint a 'dim/faint' (non-bold) color]. As a result however,
// we need to be careful to paint the foregoround/background
// colors in the proper sequence/order and in the proper manner.
// See the below 'set_screen_color' function for details. (Fish)
//#define ISO_NORMAL_OR_BRIGHT( iso_color ) ISO_IS_ISO_BRIGHT( iso_color ) ? 1 : 22
//#define ISO_NORMAL_OR_BRIGHT( iso_color ) ISO_IS_ISO_BRIGHT( iso_color ) ? 1 : 2
#define ISO_NORMAL_OR_BRIGHT( iso_color ) ISO_IS_ISO_BRIGHT( iso_color ) ? 1 : 0
#define ISO_FOREGROUND_COLOR( iso_color ) ( ( ( iso_color ) & 0x00FF ) )
#define ISO_BACKGROUND_COLOR( iso_color ) ( ( ( iso_color ) & 0x00FF ) + 10 )
static uint16_t ISO_COLOR( short herc_color )
{
switch ( herc_color )
{
case COLOR_BLACK: return ISO_NORMAL( ISO_COLOR_BLACK );
case COLOR_RED: return ISO_NORMAL( ISO_COLOR_RED );
case COLOR_GREEN: return ISO_NORMAL( ISO_COLOR_GREEN );
case COLOR_BLUE: return ISO_NORMAL( ISO_COLOR_BLUE );
case COLOR_CYAN: return ISO_NORMAL( ISO_COLOR_CYAN );
case COLOR_MAGENTA: return ISO_NORMAL( ISO_COLOR_MAGENTA );
case COLOR_YELLOW: return ISO_NORMAL( ISO_COLOR_YELLOW );
case COLOR_DARK_GREY: return ISO_BRIGHT( ISO_COLOR_BLACK );
case COLOR_LIGHT_GREY: return ISO_NORMAL( ISO_COLOR_WHITE );
case COLOR_LIGHT_RED: return ISO_BRIGHT( ISO_COLOR_RED );
case COLOR_LIGHT_GREEN: return ISO_BRIGHT( ISO_COLOR_GREEN );
case COLOR_LIGHT_BLUE: return ISO_BRIGHT( ISO_COLOR_BLUE );
case COLOR_LIGHT_CYAN: return ISO_BRIGHT( ISO_COLOR_CYAN );
case COLOR_LIGHT_MAGENTA: return ISO_BRIGHT( ISO_COLOR_MAGENTA );
case COLOR_LIGHT_YELLOW: return ISO_BRIGHT( ISO_COLOR_YELLOW );
case COLOR_WHITE: return ISO_BRIGHT( ISO_COLOR_WHITE );
case COLOR_DEFAULT_FG: return ISO_NORMAL( ISO_COLOR_DEFAULT );
case COLOR_DEFAULT_BG: return ISO_NORMAL( ISO_COLOR_DEFAULT );
case COLOR_DEFAULT_LIGHT: return ISO_BRIGHT( ISO_COLOR_DEFAULT );
default: return ISO_NORMAL( ISO_COLOR_DEFAULT );
}
}
//////////////////////////////////////////////////////////////////////////////////////////
// Translate Herc color to ANSI/ISO-6429 (ECMA-48) SGR terminal escape sequence...
int set_screen_color( FILE* confp, short herc_fore, short herc_back )
{
uint16_t iso_fore, iso_back;
uint16_t iso_bold_color, iso_dim_color;
int rc;
// Translate Herc color to ANSI (ISO) color...
iso_fore = ISO_COLOR( herc_fore );
iso_back = ISO_COLOR( herc_back );
// PROGRAMMING NOTE: Because the only means we have to RELIABLY
// set non-bold (faint/dim) color attributes across ALL platforms
// is to use the '0' (reset) escape code (which of course has the
// unfortunate(?) side-effect of resetting BOTH the background
// AND foreground colors to dim/faint instead of just one or the
// other), we need to be careful to always set the dim (NON-bold)
// color attribute FIRST (which will of course reset both the fore-
// ground AND the backgound colors to non-bold/faint/dim as well),
// and then to, AFTERWARDS, set the BOLD color attribute. This is
// the ONLY way I've been able to discover (empirically via trial
// and error) how to RELIABLY set bold/faint foreground/background
// color attributes across all(?) supported platforms. (Fish)
if ( ISO_IS_ISO_BRIGHT(iso_fore) == ISO_IS_ISO_BRIGHT(iso_back) )
{
// BOTH the foreground color AND the background colors
// are either BOTH bold or BOTH dim/faint (normal)...
rc = fprintf
(
confp,
// Set the bold/dim attribute FIRST and then
// BOTH foreground/background colors afterwards...
"\x1B[%d;%d;%dm"
,ISO_NORMAL_OR_BRIGHT( iso_back )
,ISO_BACKGROUND_COLOR( iso_back )
,ISO_FOREGROUND_COLOR( iso_fore )
);
}
else // ( ISO_IS_ISO_BRIGHT(iso_fore) != ISO_IS_ISO_BRIGHT(iso_back) )
{
// ONE of either the foreground OR background colors
// is bold, but the OTHER one is dim/faint (normal)...
if ( ISO_IS_ISO_BRIGHT(iso_fore) )
{
// The foregound color is the bright/bold one...
iso_bold_color = ISO_FOREGROUND_COLOR( iso_fore );
iso_dim_color = ISO_BACKGROUND_COLOR( iso_back );
}
else // ( !ISO_IS_ISO_BRIGHT(iso_fore) )
{
// The background color is the bright/bold one...
iso_bold_color = ISO_BACKGROUND_COLOR( iso_back );
iso_dim_color = ISO_FOREGROUND_COLOR( iso_fore );
}
// Set whichever is the DIM color attribute FIRST
// and then AFTERWARDS whichever one is the BOLD...
rc = fprintf
(
confp,
"\x1B[0;%d;1;%dm" // (reset, dim-color, bold, bold-color)
,iso_dim_color
,iso_bold_color
);
}
return rc < 0 ? -1 : 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
void translate_keystroke( char kbbuf[], int* pkblen )
{
UNREFERENCED( kbbuf );
UNREFERENCED( pkblen );
return;
}
//////////////////////////////////////////////////////////////////////////////////////////
int console_beep( FILE* confp )
{
return fprintf( confp, "\a" ) < 0 ? -1 : 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
int get_console_dim( FILE* confp, int* rows, int* cols )
{
char* env;
#if defined(TIOCGWINSZ)
struct winsize winsize;
#else
UNREFERENCED( confp );
#endif
if ( !rows || !cols )
{
errno = EINVAL;
return -1;
}
#if defined(TIOCGWINSZ)
if (ioctl(fileno(confp), TIOCGWINSZ, &winsize) >= 0)
{
*rows = winsize.ws_row;
*cols = winsize.ws_col;
}
else
#endif
{
if (!(env = getenv( "LINES" ))) *rows = 24;
else *rows = atoi(env);
if (!(env = getenv( "COLUMNS" ))) *cols = 80;
else *cols = atoi(env);
}
if (!*rows || !*cols)
{
errno = EIO;
return -1;
}
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////////
/*
From: (http://groups-beta.google.com/group/comp.protocols.kermit.misc/msg/1cc3ec6f0bfc0084)
VGA-softcursor.txt, from the 2.2 kernel
Software cursor for VGA by Pavel Machek <p...@atrey.karlin.mff.cuni.cz>
======================= and Martin Mares <m...@atrey.karlin.mff.cuni.cz>
Linux now has some ability to manipulate cursor appearance. Normally, you
can set the size of hardware cursor (and also work around some ugly bugs in
those miserable Trident cards--see #define TRIDENT_GLITCH in drivers/video/
vgacon.c). You can now play a few new tricks: you can make your cursor look
like a non-blinking red block, make it inverse background of the character it's
over or to highlight that character and still choose whether the original
hardware cursor should remain visible or not. There may be other things I have
never thought of.
The cursor appearance is controlled by a "<ESC>[?1;2;3c" escape sequence
where 1, 2 and 3 are parameters described below. If you omit any of them,
they will default to zeroes.
Parameter 1 specifies cursor size (0=default, 1=invisible, 2=underline, ...,
8=full block) + 16 if you want the software cursor to be applied + 32 if you
want to always change the background color + 64 if you dislike having the
background the same as the foreground. Highlights are ignored for the last two
flags.
The second parameter selects character attribute bits you want to change
(by simply XORing them with the value of this parameter). On standard VGA,
the high four bits specify background and the low four the foreground. In both
groups, low three bits set color (as in normal color codes used by the console)
and the most significant one turns on highlight (or sometimes blinking--it
depends on the configuration of your VGA).
The third parameter consists of character attribute bits you want to set.
Bit setting takes place before bit toggling, so you can simply clear a bit by
including it in both the set mask and the toggle mask.
Examples:
=========
To get normal blinking underline, use: echo -e '\033[?2c'
To get blinking block, use: echo -e '\033[?6c'
To get red non-blinking block, use: echo -e '\033[?17;0;64c'
*/
int set_console_cursor_shape( FILE* confp, int ins )
{
#if SET_CONSOLE_CURSOR_SHAPE_METHOD == CURSOR_SHAPE_NOT_SUPPORTED
UNREFERENCED( confp );
UNREFERENCED( ins );
return 0;
#elif SET_CONSOLE_CURSOR_SHAPE_METHOD == CURSOR_SHAPE_VIA_SPECIAL_LINUX_ESCAPE
#define LINUX_UNDER_BLINK_CURSOR "\x1B[?2c"
#define LINUX_BLINK_BLOCK_CURSOR "\x1B[?6c"
return fprintf( confp, ins ? LINUX_UNDER_BLINK_CURSOR : LINUX_BLINK_BLOCK_CURSOR );
#else
#error Invalid #defined SET_CONSOLE_CURSOR_SHAPE_METHOD value
return -1;
#endif
}
//////////////////////////////////////////////////////////////////////////////////////////
#endif // defined( WIN32 )
//////////////////////////////////////////////////////////////////////////////////////////