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New files, factored out of sleep.c.
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/* xnanosleep.c -- a more convenient interface to nanosleep
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Copyright (C) 2002 Free Software Foundation, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/* Mostly written (for sleep.c) by Paul Eggert.
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Factored out (creating this file) by Jim Meyering. */
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#if HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdio.h>
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#include <assert.h>
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#include <sys/types.h>
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#include <time.h>
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#define USE_CLOCK_GETTIME (defined CLOCK_REALTIME && HAVE_CLOCK_GETTIME)
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#if ! USE_CLOCK_GETTIME
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# include <sys/time.h>
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#endif
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#ifndef CHAR_BIT
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# define CHAR_BIT 8
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#endif
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/* The extra casts work around common compiler bugs. */
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#define TYPE_SIGNED(t) (! ((t) 0 < (t) -1))
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/* The outer cast is needed to work around a bug in Cray C 5.0.3.0.
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It is necessary at least when t == time_t. */
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#define TYPE_MINIMUM(t) ((t) (TYPE_SIGNED (t) \
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? ~ (t) 0 << (sizeof (t) * CHAR_BIT - 1) : (t) 0))
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#define TYPE_MAXIMUM(t) ((t) (~ (t) 0 - TYPE_MINIMUM (t)))
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#ifndef TIME_T_MAX
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# define TIME_T_MAX TYPE_MAXIMUM (time_t)
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#endif
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#include "timespec.h"
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#include "xalloc.h"
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#include "xnanosleep.h"
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#include "xstrtod.h"
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#if HAVE_FENV_H
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# include <fenv.h>
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#endif
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/* Tell the compiler that non-default rounding modes are used. */
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#if 199901 <= __STDC_VERSION__
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#pragma STDC FENV_ACCESS ON
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#endif
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static int initialized = 0;
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/* Subtract the `struct timespec' values X and Y,
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storing the difference in DIFF.
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Return 1 if the difference is positive, otherwise 0.
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Derived from code in the GNU libc manual. */
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static int
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timespec_subtract (struct timespec *diff,
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const struct timespec *x, struct timespec *y)
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{
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/* Perform the carry for the later subtraction by updating Y. */
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if (x->tv_nsec < y->tv_nsec)
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{
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int nsec = (y->tv_nsec - x->tv_nsec) / 1000000000 + 1;
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y->tv_nsec -= 1000000000 * nsec;
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y->tv_sec += nsec;
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}
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if (1000000000 < x->tv_nsec - y->tv_nsec)
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{
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int nsec = (y->tv_nsec - x->tv_nsec) / 1000000000;
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y->tv_nsec += 1000000000 * nsec;
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y->tv_sec -= nsec;
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}
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/* Compute the time remaining to wait.
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`tv_nsec' is certainly positive. */
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diff->tv_sec = x->tv_sec - y->tv_sec;
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diff->tv_nsec = x->tv_nsec - y->tv_nsec;
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/* Return 1 if result is positive. */
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return y->tv_sec < x->tv_sec;
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}
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struct timespec *
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clock_get_realtime (struct timespec *ts)
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{
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int fail;
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#if USE_CLOCK_GETTIME
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fail = clock_gettime (CLOCK_REALTIME, ts);
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#else
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struct timeval tv;
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fail = gettimeofday (&tv, NULL);
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if (!fail)
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{
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ts->tv_sec = tv.tv_sec;
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ts->tv_nsec = 1000 * tv.tv_usec;
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}
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#endif
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if (fail)
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return NULL;
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return ts;
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}
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/* Sleep until the time (call it WAKE_UP_TIME) specified as
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SECONDS seconds after the time this function is called.
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SECONDS must be non-negative. If SECONDS is so large that
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it is not representable as a `struct timespec', then use
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the maximum value for that interval. */
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int
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xnanosleep (double seconds)
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{
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int overflow;
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double ns;
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struct timespec ts_start;
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struct timespec ts_sleep;
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struct timespec ts_stop;
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assert (0 <= seconds);
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#ifdef FE_UPWARD
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if (! initialized)
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{
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/* Always round up, since we must sleep for at least the specified
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interval. */
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/* FIXME: save and restore state, rather than just setting it? */
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fesetround (FE_UPWARD);
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}
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#endif
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if (clock_get_realtime (&ts_start) == NULL)
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return 1;
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/* Separate whole seconds from nanoseconds.
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Be careful to detect any overflow. */
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ts_sleep.tv_sec = seconds;
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ns = 1e9 * (seconds - ts_sleep.tv_sec);
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overflow = ! (ts_sleep.tv_sec <= seconds && 0 <= ns && ns <= 1e9);
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ts_sleep.tv_nsec = ns;
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/* Round up to the next whole number, if necessary, so that we
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always sleep for at least the requested amount of time. */
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ts_sleep.tv_nsec += (ts_sleep.tv_nsec < ns);
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/* Normalize the interval length. nanosleep requires this. */
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if (1000000000 <= ts_sleep.tv_nsec)
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{
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time_t t = ts_sleep.tv_sec + 1;
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/* Detect integer overflow. */
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overflow |= (t < ts_sleep.tv_sec);
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ts_sleep.tv_sec = t;
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ts_sleep.tv_nsec -= 1000000000;
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}
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/* Compute the time until which we should sleep. */
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ts_stop.tv_sec = ts_start.tv_sec + ts_sleep.tv_sec;
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ts_stop.tv_nsec = ts_start.tv_nsec + ts_sleep.tv_nsec;
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if (1000000000 <= ts_stop.tv_nsec)
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{
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++ts_stop.tv_sec;
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ts_stop.tv_nsec -= 1000000000;
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}
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/* Detect integer overflow. */
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overflow |= (ts_stop.tv_sec < ts_start.tv_sec
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|| (ts_stop.tv_sec == ts_start.tv_sec
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&& ts_stop.tv_nsec < ts_start.tv_nsec));
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if (overflow)
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{
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/* Fix ts_sleep and ts_stop, which may be garbage due to overflow. */
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ts_sleep.tv_sec = ts_stop.tv_sec = TIME_T_MAX;
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ts_sleep.tv_nsec = ts_stop.tv_nsec = 999999999;
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}
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/* In case this process is suspended, then resumed, we'll know
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whether to resume sleeping. */
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while (nanosleep (&ts_sleep, NULL) != 0
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&& timespec_subtract (&ts_sleep, &ts_stop,
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clock_get_realtime (&ts_start)))
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{
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continue;
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}
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return 0;
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}
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@@ -0,0 +1 @@
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int xnanosleep (double);
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