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mirror of git://git.sv.gnu.org/coreutils.git synced 2026-02-16 20:33:18 +02:00

(POINTER): Remove. All uses changed to void *.

(obstack_alloc_failed_handler, CALL_CHUNKFUN, CALL_FREEFUN,
_obstack_begin, _obstack_begin_1, _obstack_allocated_p)
(defined __STDC__ && __STDC__)]:
Remove nonprototyped code.
Include <stdlib.h> unconditionally.
(_obstack_begin, _obstack_begin_1, _obstack_newchunk,
_obstack_allocated_p, _obstack_free, obstack_free,
_obstack_memory_used, print_and_abort):
Define using prototypes.
(obstack_1grow, obstack_1grow_fast, obstack_alloc, obstack_base,
obstack_blank, obstack_blank_fast, obstack_copy, obstack_copy0,
obstack_finish, obstack_grow, obstack_grow0, obstack_make_room,
obstack_next_free, obstack_object_size, obstack_room) [0]:
Remove unused, unprototyped code.
This commit is contained in:
Jim Meyering
2003-09-10 09:06:37 +00:00
parent bae2a5d7f4
commit 165cfed262

View File

@@ -1,5 +1,8 @@
/* obstack.c - subroutines used implicitly by object stack macros
Copyright (C) 1988-1994, 1996-1999, 2000-2002 Free Software Foundation, Inc.
Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997,
1998, 1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
@@ -49,12 +52,6 @@
#ifndef ELIDE_CODE
# if defined __STDC__ && __STDC__
# define POINTER void *
# else
# define POINTER char *
# endif
/* Determine default alignment. */
struct fooalign {char x; double d;};
# define DEFAULT_ALIGNMENT \
@@ -80,18 +77,11 @@ union fooround {long x; double d;};
abort gracefully or use longjump - but shouldn't return. This
variable by default points to the internal function
`print_and_abort'. */
# if defined __STDC__ && __STDC__
static void print_and_abort (void);
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
# else
static void print_and_abort ();
void (*obstack_alloc_failed_handler) () = print_and_abort;
# endif
/* Exit value used when `print_and_abort' is used. */
# if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
# include <stdlib.h>
# endif
# include <stdlib.h>
# ifndef EXIT_FAILURE
# define EXIT_FAILURE 1
# endif
@@ -108,33 +98,18 @@ struct obstack *_obstack;
For free, do not use ?:, since some compilers, like the MIPS compilers,
do not allow (expr) ? void : void. */
# if defined __STDC__ && __STDC__
# define CALL_CHUNKFUN(h, size) \
# define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
# define CALL_FREEFUN(h, old_chunk) \
# define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
} while (0)
# else
# define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
# define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
(*(void (*) ()) (h)->freefun) ((old_chunk)); \
} while (0)
# endif
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
@@ -146,17 +121,10 @@ struct obstack *_obstack;
allocation fails. */
int
_obstack_begin (h, size, alignment, chunkfun, freefun)
struct obstack *h;
int size;
int alignment;
# if defined __STDC__ && __STDC__
POINTER (*chunkfun) (long);
void (*freefun) (void *);
# else
POINTER (*chunkfun) ();
void (*freefun) ();
# endif
_obstack_begin (struct obstack *h,
int size, int alignment,
void *(*chunkfun) (long),
void (*freefun) (void *))
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -179,13 +147,8 @@ _obstack_begin (h, size, alignment, chunkfun, freefun)
size = 4096 - extra;
}
# if defined __STDC__ && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
# else
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
h->freefun = freefun;
# endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->use_extra_arg = 0;
@@ -204,18 +167,10 @@ _obstack_begin (h, size, alignment, chunkfun, freefun)
}
int
_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
struct obstack *h;
int size;
int alignment;
# if defined __STDC__ && __STDC__
POINTER (*chunkfun) (POINTER, long);
void (*freefun) (POINTER, POINTER);
# else
POINTER (*chunkfun) ();
void (*freefun) ();
# endif
POINTER arg;
_obstack_begin_1 (struct obstack *h, int size, int alignment,
void *(*chunkfun) (void *, long),
void (*freefun) (void *, void *),
void *arg)
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -238,13 +193,8 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
size = 4096 - extra;
}
# if defined __STDC__ && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
# else
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
h->freefun = freefun;
# endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->extra_arg = arg;
@@ -270,9 +220,7 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
to the beginning of the new one. */
void
_obstack_newchunk (h, length)
struct obstack *h;
int length;
_obstack_newchunk (struct obstack *h, int length)
{
register struct _obstack_chunk *old_chunk = h->chunk;
register struct _obstack_chunk *new_chunk;
@@ -339,16 +287,12 @@ _obstack_newchunk (h, length)
This is here for debugging.
If you use it in a program, you are probably losing. */
# if defined __STDC__ && __STDC__
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
obstack.h because it is just for debugging. */
int _obstack_allocated_p (struct obstack *h, POINTER obj);
# endif
int _obstack_allocated_p (struct obstack *h, void *obj);
int
_obstack_allocated_p (h, obj)
struct obstack *h;
POINTER obj;
_obstack_allocated_p (struct obstack *h, void *obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
@@ -357,7 +301,7 @@ _obstack_allocated_p (h, obj)
/* We use >= rather than > since the object cannot be exactly at
the beginning of the chunk but might be an empty object exactly
at the end of an adjacent chunk. */
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
lp = plp;
@@ -374,9 +318,7 @@ _obstack_allocated_p (h, obj)
This is the first one, called from non-ANSI code. */
void
_obstack_free (h, obj)
struct obstack *h;
POINTER obj;
_obstack_free (struct obstack *h, void *obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
@@ -385,7 +327,7 @@ _obstack_free (h, obj)
/* We use >= because there cannot be an object at the beginning of a chunk.
But there can be an empty object at that address
at the end of another chunk. */
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
CALL_FREEFUN (h, lp);
@@ -408,9 +350,7 @@ _obstack_free (h, obj)
/* This function is used from ANSI code. */
void
obstack_free (h, obj)
struct obstack *h;
POINTER obj;
obstack_free (struct obstack *h, void *obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
@@ -419,7 +359,7 @@ obstack_free (h, obj)
/* We use >= because there cannot be an object at the beginning of a chunk.
But there can be an empty object at that address
at the end of another chunk. */
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
CALL_FREEFUN (h, lp);
@@ -440,8 +380,7 @@ obstack_free (h, obj)
}
int
_obstack_memory_used (h)
struct obstack *h;
_obstack_memory_used (struct obstack *h)
{
register struct _obstack_chunk* lp;
register int nbytes = 0;
@@ -475,7 +414,7 @@ _obstack_memory_used (h)
static void
__attribute__ ((noreturn))
print_and_abort ()
print_and_abort (void)
{
/* Don't change any of these strings. Yes, it would be possible to add
the newline to the string and use fputs or so. But this must not
@@ -490,127 +429,5 @@ print_and_abort ()
fprintf (stderr, "%s\n", _("memory exhausted"));
exit (obstack_exit_failure);
}
# if 0
/* These are now turned off because the applications do not use it
and it uses bcopy via obstack_grow, which causes trouble on sysV. */
/* Now define the functional versions of the obstack macros.
Define them to simply use the corresponding macros to do the job. */
# if defined __STDC__ && __STDC__
/* These function definitions do not work with non-ANSI preprocessors;
they won't pass through the macro names in parentheses. */
/* The function names appear in parentheses in order to prevent
the macro-definitions of the names from being expanded there. */
POINTER (obstack_base) (obstack)
struct obstack *obstack;
{
return obstack_base (obstack);
}
POINTER (obstack_next_free) (obstack)
struct obstack *obstack;
{
return obstack_next_free (obstack);
}
int (obstack_object_size) (obstack)
struct obstack *obstack;
{
return obstack_object_size (obstack);
}
int (obstack_room) (obstack)
struct obstack *obstack;
{
return obstack_room (obstack);
}
int (obstack_make_room) (obstack, length)
struct obstack *obstack;
int length;
{
return obstack_make_room (obstack, length);
}
void (obstack_grow) (obstack, data, length)
struct obstack *obstack;
const POINTER data;
int length;
{
obstack_grow (obstack, data, length);
}
void (obstack_grow0) (obstack, data, length)
struct obstack *obstack;
const POINTER data;
int length;
{
obstack_grow0 (obstack, data, length);
}
void (obstack_1grow) (obstack, character)
struct obstack *obstack;
int character;
{
obstack_1grow (obstack, character);
}
void (obstack_blank) (obstack, length)
struct obstack *obstack;
int length;
{
obstack_blank (obstack, length);
}
void (obstack_1grow_fast) (obstack, character)
struct obstack *obstack;
int character;
{
obstack_1grow_fast (obstack, character);
}
void (obstack_blank_fast) (obstack, length)
struct obstack *obstack;
int length;
{
obstack_blank_fast (obstack, length);
}
POINTER (obstack_finish) (obstack)
struct obstack *obstack;
{
return obstack_finish (obstack);
}
POINTER (obstack_alloc) (obstack, length)
struct obstack *obstack;
int length;
{
return obstack_alloc (obstack, length);
}
POINTER (obstack_copy) (obstack, address, length)
struct obstack *obstack;
const POINTER address;
int length;
{
return obstack_copy (obstack, address, length);
}
POINTER (obstack_copy0) (obstack, address, length)
struct obstack *obstack;
const POINTER address;
int length;
{
return obstack_copy0 (obstack, address, length);
}
# endif /* __STDC__ */
# endif /* 0 */
#endif /* !ELIDE_CODE */